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"Ced — 01/11/2024 6:03 AM
With this upcoming patch (45m eta) we are adding a server launch parameter that will be needed when you disable Winter Wonderland to prevent losing event cosmetics/items.
For servers hosted with Nitrado, they will be adding a checkbox soon/ASAP to add the launch parameter specifically for the Winter Wonderland event.
Unofficial Servers:
When turning off/disabling Winter Wonderland: Add the Winter Wonderland ID to your server launch parameters (-passivemod=927090). Make sure to also keep the Winter Wonderland active until content migration happens later this month (-mod=927090). Failure to use both launch parameters will result in the loss of the event cosmetics/items.
Single Player:
Make sure to keep the Winter Wonderland mod active until content migration happens later this month."
So on a single player game you need to keep the mod active until they do the full content migration.
Thanks! I looked everywhere for a solution, except the discord. I appreciate the help!
v34.49 (34.48 client) - 02/08/2024 - Minor version for servers and clients
Patch Notes
Winter Wonderland content has been merged into the base game, so you no longer need to run the mod on your servers.
That is strange. I do not have the mod installed, but I have everything I got with it except for the lights. I see my tree in storage and other things, but not lights.
After further testing, the GFI code for the lights does not work, but the tree does. I added to a bug report I found on the official site.
The admin on our sever was going to try to spawn in the lights. I'll let him know that it might not work. If they do work, I'll let you know.
I finally tested this after those patch notes, but I still can't use the command for the lights. I tested the command I found for the Krampus skin and it doesn't work either even with Winter Wonderland installed.