ARK: Survival Ascended

ARK: Survival Ascended

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genesis in 2025
is this understandable? im trying to take a middleground here but shouldnt they be able to port these things to unreal engine faster now that they have a base? i mean why not release things over a few months and then work on major patchs and look at player feedback to help patch some things and fix stuff? am i thinking about this wrong? 2025 seems excessive
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Showing 1-15 of 17 comments
yeah, completely understandable. With all the issues in ASA and the work on each map, i think this is more than reasonable. Pretty clear they suck as estimating dates and likely didn't start working on scorched until recently.

That initial roadmap was just to calm the outrage from ASA's announcement, nothing more. Dates were obviously fake.
Last edited by 𝓝𝓪𝓬𝓱𝓸𝓫𝓸𝓲; Dec 3, 2023 @ 4:41pm
Scourn Dec 3, 2023 @ 4:44pm 
two words adventure packs, that is what they are working on causing the delays.
Carpe Noctem Dec 3, 2023 @ 4:50pm 
yup, and don't expect that these "delays" will mean anything in terms of fixing bugs or polishing performance.

Originally posted by Scourn:
two words adventure packs, that is what they are working on causing the delays.
lol, they've likely got the unpaid interns making these packs. most modders could finish what these will consist of in a week or two tops.
Scourn Dec 3, 2023 @ 4:52pm 
Originally posted by Noctem:
yup, and don't expect that these "delays" will mean anything in terms of fixing bugs or polishing performance.

Originally posted by Scourn:
two words adventure packs, that is what they are working on causing the delays.
lol, they've likely got the unpaid interns making these packs. most modders could finish what these will consist of in a week or two tops.
i mean i just go by the patch notes which take them 2 to 3 days to fix one issue and its usually for nitrado servers so they gotta be doing something else with over 80 employees....
BumpInTheNight Dec 3, 2023 @ 5:22pm 
Give'r buddy, go find out exactly what hurdles they've got and help to overcome them:
http://www.studiowildcard.com/jobs
Black Raven Dec 4, 2023 @ 12:15am 
They aiming to release a map every couple months start in march

Tbh i think that's optimistic as the maps are not simple copy paste, ASA has a very distinctively different look and new assets etc
retsam1 Dec 4, 2023 @ 12:42am 
Originally posted by Drako Lo Garnus:
is this understandable? im trying to take a middleground here but shouldnt they be able to port these things to unreal engine faster now that they have a base? i mean why not release things over a few months and then work on major patchs and look at player feedback to help patch some things and fix stuff? am i thinking about this wrong? 2025 seems excessive

Because you're only looking at this 2 dimentionally.

1. Its not just the old dlc they're implementing, they're also implementing with almost each and every such dlc map micro-transactions. This is really and truly where their focus is because this part of their paradigm shift seen this year to monetize as much as possible to overcome their fiscal accountability issues.

2. The staggering dlc's as they are also helps them to justify and rejustify staggered sales of the base game, then following it up with some named "pack" to include all previous released micro transactions etc. Its somewhat similar to the model they employed with ASE in that regard too.


All that means is that while development takes time for the microtransactions and more, this is also likely their intentions strategically to keep sales and revenue more sustainable over the next 2-3 years.(likely more 3 years really).
Drakogarnus Dec 4, 2023 @ 1:43am 
Originally posted by retsam1:
Originally posted by Drako Lo Garnus:
is this understandable? im trying to take a middleground here but shouldnt they be able to port these things to unreal engine faster now that they have a base? i mean why not release things over a few months and then work on major patchs and look at player feedback to help patch some things and fix stuff? am i thinking about this wrong? 2025 seems excessive

Because you're only looking at this 2 dimentionally.

1. Its not just the old dlc they're implementing, they're also implementing with almost each and every such dlc map micro-transactions. This is really and truly where their focus is because this part of their paradigm shift seen this year to monetize as much as possible to overcome their fiscal accountability issues.

2. The staggering dlc's as they are also helps them to justify and rejustify staggered sales of the base game, then following it up with some named "pack" to include all previous released micro transactions etc. Its somewhat similar to the model they employed with ASE in that regard too.


All that means is that while development takes time for the microtransactions and more, this is also likely their intentions strategically to keep sales and revenue more sustainable over the next 2-3 years.(likely more 3 years really).

i suspected this much but i needed to ask all around its just nonsense why not bring out everything then just add dlc?
retsam1 Dec 4, 2023 @ 2:21am 
Originally posted by Drako Lo Garnus:
why not bring out everything then just add dlc?

I answered that: money to sustain them for years, fund other projects(most 20+ on the Snail portfolio are failing though... but there's new titles too), and keep investors with their publicly traded company across future quarterly reports satisfied. But primarily if you're expecting all the dlc's with those microtransaction that affect those dlc's and more to all be done at once, you're understanding of that in addition to the monetary benefits of it instead being staggered isnt grounded in the reality of their situation.
Last edited by retsam1; Dec 4, 2023 @ 5:53am
Cobretti Dec 4, 2023 @ 5:13am 
The Island has been a ♥♥♥♥ show since launch, you want them to spread themselves even thinner by introducing more maps that will also be a ♥♥♥♥ show?

No, they need to focus on PROPERLY fixing what we have now. Reducing dino render distance to 10 metres and having your baby dinos repeatedly bounce up and down in the sky isn't an acceptable long term fix for bugs / performance, the game becomes more a joke every single day.
Drakogarnus Dec 4, 2023 @ 2:27pm 
Originally posted by Cobretti:
The Island has been a ♥♥♥♥ show since launch, you want them to spread themselves even thinner by introducing more maps that will also be a ♥♥♥♥ show?

No, they need to focus on PROPERLY fixing what we have now. Reducing dino render distance to 10 metres and having your baby dinos repeatedly bounce up and down in the sky isn't an acceptable long term fix for bugs / performance, the game becomes more a joke every single day.


guess what? they dont want to do that they want to pad out releases, not in order to optimize and make each better but to add DLC and purchases instead of focusing on the base game and its expansion im 100% sure they are hyping up ♥♥♥♥ and simply pushing out new things before its even done. instead of waiting till it works and they have a good platform to add things to, did you even play original? they released scorched earth a PAID expansion while ark was still in early acess and still unoptimized, meanwhile you all whine but you dont speak to them you dont tell them or they dont listen, either way theres a problem and no one is doing anyting to fix it.
Last edited by Drakogarnus; Dec 4, 2023 @ 2:29pm
wildbill Dec 4, 2023 @ 2:50pm 
Originally posted by Scourn:
two words adventure packs, that is what they are working on causing the delays.

Really doubt the Adventure pack is taking much of their time. Snail owns a game called Outlaws of the Old West. Pretty sure they just ported some of the assets from that game into this pack. Nothing was created new for this.

If they could release all of the maps quick and not run out of money before they get done, they would. They would then do the paid DLCs after the original maps are all released. Since they are not doing that, you should figure porting all the maps to UE5 is not something they can do in a few months, hence the longer schedule.
Frosty Dec 4, 2023 @ 2:54pm 
Imagine the hell they will have with aberration, with all the global illumination settings they are using
Drakogarnus Dec 4, 2023 @ 3:00pm 
Originally posted by wildbill:
Originally posted by Scourn:
two words adventure packs, that is what they are working on causing the delays.

Really doubt the Adventure pack is taking much of their time. Snail owns a game called Outlaws of the Old West. Pretty sure they just ported some of the assets from that game into this pack. Nothing was created new for this.

If they could release all of the maps quick and not run out of money before they get done, they would. They would then do the paid DLCs after the original maps are all released. Since they are not doing that, you should figure porting all the maps to UE5 is not something they can do in a few months, hence the longer schedule.

bud i realy dont think you understand. most people have already ported the new dinos from the game files theres litteraly genesis 2 tek striders in the modplace right now and managarmrs, make all the excuses for them you want but they probably already have everything ported over or atleast in a state that can be added. genesis 2 is coming in 2025 let that soak in. most of the creatures are the same and they are pretty much just remastered models yes some of the porting will take time but its still crazy, regardless they are not helping their situation.
Last edited by Drakogarnus; Dec 4, 2023 @ 3:02pm
wildbill Dec 4, 2023 @ 3:22pm 
Originally posted by Drako Lo Garnus:
Originally posted by wildbill:

Really doubt the Adventure pack is taking much of their time. Snail owns a game called Outlaws of the Old West. Pretty sure they just ported some of the assets from that game into this pack. Nothing was created new for this.

If they could release all of the maps quick and not run out of money before they get done, they would. They would then do the paid DLCs after the original maps are all released. Since they are not doing that, you should figure porting all the maps to UE5 is not something they can do in a few months, hence the longer schedule.

bud i realy dont think you understand. most people have already ported the new dinos from the game files theres litteraly genesis 2 tek striders in the modplace right now and managarmrs, make all the excuses for them you want but they probably already have everything ported over or atleast in a state that can be added. genesis 2 is coming in 2025 let that soak in. most of the creatures are the same and they are pretty much just remastered models yes some of the porting will take time but its still crazy, regardless they are not helping their situation.

Ya ya ya, you know all about. Probably have made several games all by yourself even. I know nothing about it.

I've written a few mods for Minecraft. You assume if these modders can do it, than it must be easy. I would spend weeks on a mod, 30 hours or more a week, and I'm sure some of the modders have spent plenty of time on these "simple" ports you are talking about. There are way more modders for ARK than there are paid developer in Wildcard. It is one of the things that makes ARK so great and why they built mod updates directly into the game. Even though there are those who play with no mods, the majority of the players use mods and it is one reason the game is so popular.

What is the point anyway? Just to complain about it? It will be done on their schedule and even take longer most likely. Not coming out in a few months.
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Date Posted: Dec 3, 2023 @ 3:58pm
Posts: 17