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What you might have missed is that taming wild dinos and raising babies are (almost) completely different. Imprinting, cuddles, and so on are only for raising babies and don't have anything to do with taming wild adults.
Loosely speaking (rewatch some videos after experimenting to get the details better) your taming progress increases as the dino eats their preferred foods from their inventory (you can't force feed for taming progress) and their "torpor" (the stat that keeps them unconscious) will fade unless you force feed them narcoberries (preferred for herbivores) or narcotics (preferred for carnivores). The idea is to keep them unconscious until they reach full tame, but if you let them run out of food they like they will start to rapidly lose tame progress.
It takes a *lot* of getting used to if my experience is any indication, and every dino is different (some are pickier eaters, some tame super slow, some wake up super fast, etc.). But you can ignore the imprinting and cuddling until you start hatching eggs or start adopting wild babies (a new feature in Ascended, and a bit twitchy so far IMO).
I didn't mean to imply that taming abilities scale with any in-game stats; rather, I meant that once you get used to this system it starts to make sense and you get a feel for what you need to have ready before you KO a dino in the first place. And since you can't start hatching eggs until you have male and female tames to breed (and all the necessary resources to keep eggs at the perfect incubation temperature) that part of the process usually comes after you get a lot of practice with taming, which is good because breeding gets super complicated real fast if you try to aim for perfect stats.
The best way to max out the bonus levels for a perfect tame (it hits 100% tame quickly) is to starve the creature while it's unconscious-which is just waiting until it's food meter hits halfway or thereabouts. Keep it unconscious the entire time, then at half food, drop in your taming food, be it meat or berries or fish (this varies from creature to creature).
If you don't hit 100% tame when it wakes up, it isn't tamed and if it's an aggressive dino, or territorial, it may attack you. Aggressive dinos hunt you, territorial dinos will only attack if you're close-in case you were wondering about the difference.
Imprinting is for baby* (baby, juvenile and adolescent-basically not adult) dinos. If you find one with a parent in the wild, you can kill the parent and walk up to the baby and it will come up with a window to hit "e" to imprint (on PC). That's how you "tame" the baby.
You'll want to put food immediately in it's inventory and escort it back to your base-keep in mind babies are slow so it can take a while to get them safely away. babies also won't swim (I realized this recently) so if it's on an island away from your base, you might need a flyer to carry them back (I actually recommend this because it's much faster and safer).
As it matures, there will be a timer on it's window that says "wants care" with a countdown. When that countdown hits 0, you can imprint -which might be feeding it by hand (putting food in the last slot), cuddling (hit E when standing next to) or taking it for a walk (put on follow and walk a distance).
Each time you do this as it's growing will give you a certain amount on it's imprint meter. If you hit 100% you get a boost to stats on the adult dino.
I hope this answers your questions :)