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I did.
Anyone know how to prevent the game from overwriting those Engine.ini settings?
I've added tmaxfps=60 and t.maxfps=60 to the gameusersettings.ini config file, didn't cap it on the server. Looking for the engine.ini, I found one in: ShooterGame/Saved/Config/WindowsServer/Engine.ini but adding either tmaxfps=60 or t.maxfps=60 doesn't cap the server fps either.
Is this doable via server, or do I need to enter it in the console every time? Any help is appreciated, thanks.