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Every point in it means you get like 2 insulation points (When you look into inventory, in the middle, heat/cold tolerance)
in snow -50c fur head,gloves and shoes + basic shirt and pants, will be enough.. You can even wear this at 55c degrees at the cost of a little increase of water, still have big flame icon, but you never get blurred out, does this game even have heatstroke?
Temperature is not really an issue for me, I was overheating when it was +62 on carno island for a little while but that was the only issue I have had recently (and then I was wearing my bad ghille chest armor, with just ~30 heat resist, got my 177.7 heat resist 46.7 cold resist chest armor now so might even do well at that temperature).
In terms of temperature, it will make you have normal temps more often in high end flak armor.
In my honest opinion, on an unmodded server, having 20-40 fortitude is plenty so long as you carry stims and wear the proper armor for the climate you are entering. Having 0 will be fine as well, but a bit more annoying on the temp fluctuations. It is such a small benefit in terms of torpor to base your fortitude decisions on that. So 100+ is silly.
You'll have a much easier time dumping into health than into torpor. If you get KO'd by a player, even for a second, you're toast. Fortitude won't help you there.
If you get bitten by a snake etc., 1 stimulant will fix you right up. Way better than dumping into fort.
350 health, 200 melee (makes your clubs and swords more potent), 200 stam (more than plenty, 150 is even fine), 120 movement, rest weight (or oxygen if you plan to swim) is the way. If you want to be on foot and be dangerous, focus heavier on HP and melee damage. The only exception is if you are on a brand new server. When facing even levelled and geared opponents, melee dmg and speed (mostly speed) will make you far more potent compared to your peers. Weight is what you need to sack to make that happen.
Do you even know what you are talking about. What the hell does fortitude have to with being knocked down. Fortitude is a measure of your resistance to the Weather.
I have tested this out and with say like 5000 fortitude. If that stat was working right you shouldn't get hot or cold right. So the way I see it. That stat doesn't work the way it should.
I leveled up fortitude when cold and it made me stop being cold as I put points into fortitude so it does work, not sure if it is some cap or something but each point should give 4.5 cold/heat resist (or it was in ASE, not sure if it is same number in ASA but I assume so).