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Een vertaalprobleem melden
unless your turning volumetric cloud off those frame rates are not even close to reality, sure might get that staring at the floor or in wide open area, but in dense part the forest it going take way lower than those numberd on high
I'll have to check. I set to epic on first launch and left it alone. I did have to drop textures and shadows to high to rid the shadow glitch but it didn't effect the framerates much.
There I was thinking it was just wildcard not knowing what to do with UE5 optimisation wise, especially since microsoft just completely rejected their build for a console release
I'm glad you cleared that up for me, I was just going to wait for some patches but I guess a new rig is needed
☢ System Specs ☢
GPU: RTX 4090 FE
CPU: Intel Core i9-13900KS (8x 3.20GHz + 16x 2.40GHz.36MB L3 Cache)
Memory: 64GB Corsair Vengeance DDR5-6000MHz
Storage: 2x 4TB WD Black SN850X M.2 PCIe Gen 4 (Read 7300MB/s | Write 6600 MB/s)
OS: Mircosoft Windows 11 Home
The Ryzen 5 / GTX2060S/ 32GB RAM build on medium settings 50-60fps.
The Ryzen 7 / RTX 3080 / 32GB RAM (RTX off) High settings 50-60fps
The Ryzen 9 / RTX 4090 / 128GB RAM (RTX ON) EPIC Settings 70-80fps
"
Without even telling on what resolution he is playing on...
This game is the same ARK but worse. You know why? Instead of improving the obvious problems they just copy and pasted them into a "prettier" format, while making new bugs with worse performance across the board. 40€ for the same game, only with a new "filter" on.
How many chromosomes do you have, to defend a company that did literately copy and paste instead of updating the existing game. I can tell you for sure, that they didn´t even work on this title for a year. So egoistic thinking that if you don´t have the problems that the majority of the player base experiences, they are all trolling....
Just report him form trolling and point farming. Again dumb people have the loudest scream.
And a lot of the fatal crashes with the game have been seen in other games using Unreal 5, Remnant 2 was have some the exact same crash messages
Also when are they going to make Ark compatible with my Nintendo gaming Glove?
=þ Its so Bad its Good! =þ
My input here has nothing to do with you particularly. But I kid you not, especially when dealing with Linux users. 9/10 times a gamer's having issues; they have an Intel CPU. I have no idea why.
And to the other dude, crying about me not sharing resolution, I play in 3440x1440 @ 120.
Bruh my GPU alone cost nearly $2,000. Price doesn't account for quality, ESPECIALLY on a prebuilt. My CPU alone ran me $750 like 6 months ago, and for that matter, my CPU alone was $300 0_o
"I can't believe my Neon 250 can't run ASA! I paid like $2,000 for it in 1999!!!! THIS IS BLASPHEME! This game is a scam! So poorly optimized!"
So, either they have changed something with their patches which destabilized the game on systems like mine or the game stability gets worse with every couple hours of gameplay you are playing on a savefile.
The irony in that I have over 400k points; wtf do you kids even use those useless things for anyway? Oh well, I'll let mine gather dust lol.
There's no denying the game needs optimization, but it's nowhere near as bad as people are making it out to be. Legit the only issue I've had is the texture issue of floating rocks.
You know what. Ya'll aint crazy. This game sucks for everybody but me lol; I'm an anomaly of epic proportions. Me and my 3 AMD/NVIDIA machines that seemingly have no issues with the game.
Minus the GTX2060s, the little train that could. But he gets by without complaining lmao
I could see that being a logical conclusion for sure. If there's some kind of issue that compounds over time.
I'm also a minority in that I play on Arch Linux; so I've got an incredibly light weight system with next to zero background services plugging up my resources. Intentionally constructed this system specifically for Linux Gaming.
Game crashes are no laughing matter and it sucks for those who experience it. But in light of making a joke of a bad situation; I find it a tad funny that a game not even developed for Linux is performing better than most on Windows. It's only slightly ironic having received all the hate over the years from Windows users on those rare occasions something actually doesn't work here on Linux lol. Bitter sweet.
EDIT: Now that I've got a chance to set down. I did forget to note that Dusk/Dawn does have a significant FPS drop, especially if there are a lot of torches floating around. That's something my wife and I both noticed on the 4090 and 3080 rigs. Poor kid and his 2060 probably started smoking lmfao