ARK: Survival Ascended

ARK: Survival Ascended

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Rordar Nov 10, 2023 @ 9:52am
AI still bad?
I read some threads and comments saying that the AI has dastically improved but the land dinos seem even dumber.

They run in circles or into walls, most wild dinos don't even run away if you tranq them for a knockout.

The only AI that has improved a little are the water dinos as I have noticed but all the other dinos seem way worse AI wise.

Dinos in ASE tried to seek different paths towards you if you stood on a cliff (if it was possible. That didn't always happen but they attempted to pretty often). In ASE the dinos will just straight up bug out, stand still or walk into the wall, cliff to bug themselves out...
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Showing 16-27 of 27 comments
EazyLee Nov 11, 2023 @ 10:52am 
Originally posted by Pig Helmet:
Originally posted by EazyLee:

my source is the wildcard staff promoting the game directly from their personal social accounts, i just assumed the trailer was also compiled by them. They definitely handled most of the promotion though

Edit: I can't find any solid info on who created the trailer, but most of the search results give wildcard the credit
Because they were told to. They're funded by Snail Games. Snail Games telling Wildcard to do something is like your boss telling you to do something, you can say no but if you piss them off you could end up jobless.

Yeah im pretty sure they told them to make a trailer and promote the game not dictate what was in said promotion/trailer
Angel Nov 11, 2023 @ 11:01am 
Horrible AI & pathing
Kashra Fall Nov 11, 2023 @ 11:10am 
Originally posted by Noxsa:
not true, ai on dino's is way better then old ark. that said is it perfect, heck no.
BUT, they do run away when they are about to go down, they way smarter when it comes to getting to you, i'd say they now run a bit around untill they see a better path. i take this ai over the old ai any time of day.

AI always ran away when it was about to die/go down from tranqs. It's what made tranqing some birds an absolute pain in the butt.
MadeimSpeck Nov 11, 2023 @ 12:08pm 
1. The AI on Local games seems to be overall better when it comes to pathfinding OUTSIDE. If you are inside your home, it is as horrible as it has always been. Where is the door? Come on Dilo, enter your home...UH DAMN IT (switches to lowest follow mode).

2. On Servers the Dinos are super dumb. Latency must be a part of the cause. Raptors can be circled and killed with a basic spear without getting a hit - they are attacking air and react very strange - like they are drunk.

So the best experience you get on Local Game at the moment. Serverplay is not really working that well.
Smoka95 Nov 11, 2023 @ 12:25pm 
Originally posted by Pig Helmet:
Originally posted by EazyLee:
The only improvement is ai pathing

Everything else is still exactly the same, fighting dinos is easier now because their attack patterns allow you to dodge bites with ease. You can take raptors down with literally nothing from the get go

I expected herds and packs, proper dino ai, the trailer even gave false hope of this but nope. Still the same randomly scattered dumb dinosaurs everywhere

trailer also showed wild baby argys, but nope, once again lied to by wildcard
You were lied to by Snail Games, not Wildcard.
The mental gymnastics there are amazing.

Originally posted by Pig Helmet:
Originally posted by EazyLee:

my source is the wildcard staff promoting the game directly from their personal social accounts, i just assumed the trailer was also compiled by them. They definitely handled most of the promotion though

Edit: I can't find any solid info on who created the trailer, but most of the search results give wildcard the credit
Because they were told to. They're funded by Snail Games. Snail Games telling Wildcard to do something is like your boss telling you to do something, you can say no but if you piss them off you could end up jobless.
Buddy "I was following orders" excuse is a no go. Actions got consequences. Snail games own SWC, but swc is responsible that doesn't absolve from responsibility. Was it snailgames that lied meshing would be fixed with this remaster. Was it snail games posting on twitter it would be free update. Don't get me wrong I'm not trying to say snailgames is good or anything, but saying its only their fault and SWC is just a victim you were not around ark enough buddy.
Last edited by Smoka95; Nov 11, 2023 @ 12:26pm
Pragmatic Tornado Nov 12, 2023 @ 10:51am 
For sure it's better, but that ain't saying much; dino AI on ASE is about the dumbest I've ever seen in a modern game.

Been trekking across the map with a Paracer mobile base with a Spino dragging behind for a few hours now. Some babysitting required, but within acceptable limits, I'd say. When dinos get stuck now, they usually attempt to find alternate paths, and mostly succeed.

For me the AI is about the biggest upgrade from the original game. Still hoping it'll get even better during the EA phase.
TheKeyWielder Nov 30, 2023 @ 1:32pm 
I type this as I search for a fix.
I'm playing a solo server, and have 4 Dilos. Whenever I have 2 or more follow me their ai breaks. They constantly get stuck on everything going out of their way to walk into random objects. Ive cleared paths for them to run away and get stuck away from the path to me. Getting near water ruins them more. They constantly start to ignore my commands and just run in circles. There was no enemies nearby to cause their ai to follow either.
Onyx Wake Nov 30, 2023 @ 1:38pm 
Still bad. Every dino has brain worms. Actually the lag makes following dinos dumb.
Last edited by Onyx Wake; Nov 30, 2023 @ 1:39pm
Originally posted by Onyx Wake:
Still bad. Every dino has brain worms. Actually the lag makes following dinos dumb.

Yup. My favorite is when dinos path find around things they shouldn't. Baby argy on follow? Can't path through doors/gates! Have a fence foundation down? Dino has to path find outside and around your entire base!

They didn't even bother to fix flyer AI. They just fly straight... like ffs.
MrBishop077 Nov 30, 2023 @ 2:24pm 
Originally posted by EazyLee:
trailer also showed wild baby argys, but nope, once again lied to by wildcard

ive not yet seen a baby Argy .. but i have tamed a baby/juvi seagull.. icthi-whatcha-ma-call-it. killed the parent (Its a Holy Edict at this point..) and then noticed the fluff ball in the air. E to tame.. and done.

** also on the Pathing. take a couple of tames, make a pen at Red obelisk put one of the large tames inside and make sure it is set to follow Dino B. take Dino B to Green Obelisk and have it stay there. fly back to Red and release Dino A. As long as you stay in render it will path all the way over to Green... some hang ups and circles but without guidance..
ive had some issues where getting stuck on a rock or terrain wall has locked them into place, but still much better than ASE. Also .. tricking them into traps seems harder, its like they realize and then avoid. (not saying you cant trap .. they just evade a bit more within limits)
Last edited by MrBishop077; Nov 30, 2023 @ 2:32pm
Martin Nov 30, 2023 @ 2:33pm 
Originally posted by Rordar:
I read some threads and comments saying that the AI has dastically improved but the land dinos seem even dumber.

They run in circles or into walls, most wild dinos don't even run away if you tranq them for a knockout.

The only AI that has improved a little are the water dinos as I have noticed but all the other dinos seem way worse AI wise.

Dinos in ASE tried to seek different paths towards you if you stood on a cliff (if it was possible. That didn't always happen but they attempted to pretty often). In ASE the dinos will just straight up bug out, stand still or walk into the wall, cliff to bug themselves out...


It is true that the ai needs to be tightened up abit, in it's decision making, the main cause of the confused spinning.. but in general the ai pathing is very much improved. To a certain degree traps are now useless.. but that just means we need to design them better.

Ai will try to problem solve to path to you.. but it's easily outsmarted, it doesn't follow flyers very well, wild dinos that is, until they land.. it basically can't see them when out of range in the air, but it will still do the rock climbing sneak attack if you aren't paying attention.

The Giga's favourite instant kill move.
Canis Majoris Nov 30, 2023 @ 3:01pm 
the game is identical to the old one, it has some new animals and many more bugs
For dessert
very badly optimized, keep playing with the old one, you won't miss anything
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Date Posted: Nov 10, 2023 @ 9:52am
Posts: 27