ARK: Survival Ascended

ARK: Survival Ascended

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VibezZ Nov 7, 2023 @ 11:17pm
Stack size
Does anyone know a way to change the stack size without using a mod?
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Showing 1-13 of 13 comments
Paya Nov 7, 2023 @ 11:35pm 
If you use a dedicated server you can edit the GameUserSettings.ini and edit under ServerSettings the ItemStackSizeMultiplier=1. Replace the 1 by 1.5 or 2 or whatever times you want your stack size multiplied.
Last edited by Paya; Nov 7, 2023 @ 11:42pm
DisabledChat Nov 7, 2023 @ 11:40pm 
Yep, as explained above, but keep in mind that this stack size multiplier from gameusersettings.ini doesnt work on everything. For example prime meat still wont stack
Last edited by DisabledChat; Nov 7, 2023 @ 11:41pm
GridLost Nov 7, 2023 @ 11:53pm 
Originally posted by DisabledChat:
Yep, as explained above, but keep in mind that this stack size multiplier from gameusersettings.ini doesnt work on everything. For example prime meat still wont stack

so ridiculous.... I thought it was stupid in ASE, Considering how you need it for good tames.... F this... just use kibble I guess.
As far as stacks, Make that a setting in advanced for god sake. Short sighted.
VibezZ Nov 8, 2023 @ 1:45am 
Originally posted by Paya:
If you use a dedicated server you can edit the GameUserSettings.ini and edit under ServerSettings the ItemStackSizeMultiplier=1. Replace the 1 by 1.5 or 2 or whatever times you want your stack size multiplied.
Thanks this solved the issue.
The primal meat has also been annoying sod thanks for that CrazyLegs
L3wt Nov 8, 2023 @ 2:01am 
Originally posted by DisabledChat:
Yep, as explained above, but keep in mind that this stack size multiplier from gameusersettings.ini doesnt work on everything. For example prime meat still wont stack
I mean if you're using something that spoils that fast you're going to want to starve tame anyway or keep a fridge close by or keep breeding sheep but seriously better off spending all that effort and time to make kibble instead.
Eskimo1313 Nov 14, 2023 @ 6:16pm 
Originally posted by Crazylegs:
Just add this like to your game.ini file
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawPrimeMeat_C",Quantity=(MaxItemQuantity=1000,bIgnoreMultiplier=true))
this doesnt work for me any idea why?
omegahelldroid Nov 14, 2023 @ 8:16pm 
"this doesnt work for me any idea why?"

Put at the bottom of [/script/shootergame.shootergamemode] in game.ini

ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawPrimeMeat_C",Quantity=(MaxItemQuantity=1000,bIgnoreMultiplier=true))

That's how I have mine.
Last edited by omegahelldroid; Nov 14, 2023 @ 8:17pm
Eskimo1313 Nov 14, 2023 @ 8:23pm 
Originally posted by omegahelldroid:
"this doesnt work for me any idea why?"

Put at the bottom of [/script/shootergame.shootergamemode] in game.ini

ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawPrimeMeat_C",Quantity=(MaxItemQuantity=1000,bIgnoreMultiplier=true))

That's how I have mine.
i have tried at the bottom and the top neither work
omegahelldroid Nov 14, 2023 @ 8:26pm 
Originally posted by Eskimo1313:
Originally posted by omegahelldroid:
"this doesnt work for me any idea why?"

Put at the bottom of [/script/shootergame.shootergamemode] in game.ini

ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawPrimeMeat_C",Quantity=(MaxItemQuantity=1000,bIgnoreMultiplier=true))

That's how I have mine.
i have tried at the bottom and the top neither work

Weird. Are you sure you're not putting it in GameEngine.ini? And are you making sure you're putting it under the [/script/shootergame.shootergamemode] section? It's the very first section. Bottom of that list. Should work just fine. Just gotta run through the simple stuff to see if I can help with it.
omegahelldroid Nov 14, 2023 @ 8:32pm 
Originally posted by Eskimo1313:
Originally posted by omegahelldroid:
"this doesnt work for me any idea why?"

Put at the bottom of [/script/shootergame.shootergamemode] in game.ini

ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawPrimeMeat_C",Quantity=(MaxItemQuantity=1000,bIgnoreMultiplier=true))

That's how I have mine.
i have tried at the bottom and the top neither work


Also, make sure your game is closed before trying to edit the file. Otherwise, it won't work.
The Skin Thief Nov 27, 2023 @ 3:53am 
Originally posted by omegahelldroid:
Originally posted by Eskimo1313:
i have tried at the bottom and the top neither work

Weird. Are you sure you're not putting it in GameEngine.ini? And are you making sure you're putting it under the [/script/shootergame.shootergamemode] section? It's the very first section. Bottom of that list. Should work just fine. Just gotta run through the simple stuff to see if I can help with it.

I had some troubles following these instructions because I knew that was the code and the correct .ini, but I didn't notice you need to paste it *Before* [ShooterGameMode_TEMPOverrides], since this is a different section and does not recognize the stack override ones if you paste them at the very bottom of the .ini.

It totally works. Thanks a lot mate.
Last edited by The Skin Thief; Nov 27, 2023 @ 3:55am
Akiko Jan 30, 2024 @ 11:23am 
Originally posted by omegahelldroid:
"this doesnt work for me any idea why?"

Put at the bottom of [/script/shootergame.shootergamemode] in game.ini

ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawPrimeMeat_C",Quantity=(MaxItemQuantity=1000,bIgnoreMultiplier=true))

That's how I have mine.


will this work if i replace rawprimemeat with silicapearls?
peanutz0 Jun 6, 2024 @ 9:24am 
Originally posted by XxNightWingxX52:
Originally posted by omegahelldroid:
"this doesnt work for me any idea why?"

Put at the bottom of [/script/shootergame.shootergamemode] in game.ini

ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawPrimeMeat_C",Quantity=(MaxItemQuantity=1000,bIgnoreMultiplier=true))

That's how I have mine.


will this work if i replace rawprimemeat with silicapearls?

It will. In order to do so you need to replace the PrimalItemConsumable to PrimalItemResource. This works with any other resource that doesn't go along with stack size. arkids.net has class name info, you just need to change the rawprimemeat class name (RawPrimeMeat_C) to the silica pearl class name (Silicon_C).

So, type in:
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Silicon_C",Quantity=(MaxItemQuantity=1000,bIgnoreMultiplier=true))
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Date Posted: Nov 7, 2023 @ 11:17pm
Posts: 13