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i'm getting the same error trying now
FShaderMapResource_InlineCode::InitRHI got platform PCD3D_SM6 but it is not compatible with PCD3D_SM5
0x00007ffc5da43e49 KERNELBASE.dll!UnknownFunction []
0x00007ff6077f3b97 ArkAscended.exe!FWindowsErrorOutputDevice::Serialize() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsErrorOutputDevice.cpp:91]
0x00007ff6077a1a00 ArkAscended.exe!FOutputDevice::LogfImpl() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp:70]
0x00007ff60801c2d5 ArkAscended.exe!FShaderMapResource_InlineCode::CreateRHIShaderOrCrash() [E:\ASAContinuous\Engine\Source\Runtime\RenderCore\Private\ShaderResource.cpp:680]
0x00007ff604cb5aa6 ArkAscended.exe!FNiagaraShaderScript::UpdateCachedData_PostCompile() [E:\ASAContinuous\Engine\Plugins\FX\Niagara\Source\NiagaraShader\Private\NiagaraShared.cpp:541]
0x00007ff604cb589b ArkAscended.exe!FNiagaraShaderScript::SerializeShaderMap() [E:\ASAContinuous\Engine\Plugins\FX\Niagara\Source\NiagaraShader\Private\NiagaraShared.cpp:389]
0x00007ff604c0ddbc ArkAscended.exe!UNiagaraScript::SerializeNiagaraShaderMaps() [E:\ASAContinuous\Engine\Plugins\FX\Niagara\Source\Niagara\Private\NiagaraScript.cpp:3887]
0x00007ff6078a10b7 ArkAscended.exe!FAsyncPackage2::EventDrivenSerializeExport() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6009]
0x00007ff6078a05db ArkAscended.exe!FAsyncPackage2::Event_ProcessExportBundle() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5640]
0x00007ff60789dc69 ArkAscended.exe!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4171]
0x00007ff6078a5bd6 ArkAscended.exe!FAsyncLoadingThread2::Run() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:7248]
0x00007ff607812406 ArkAscended.exe!FRunnableThreadWin::Run() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
0x00007ff60781225c ArkAscended.exe!FRunnableThreadWin::GuardedRun() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
0x00007ffc5faa6fd4 KERNEL32.DLL!UnknownFunction []
0x00007ffc6021cec1 ntdll.dll!UnknownFunction []
Crash in runnable thread FAsyncLoadingThread
Console command: ark.VertexCountScaling 1
Global Illumination Quality: Medium
Disable HLOD = ON (right down)
UI => Disable Menu Transitions (left down)
Do you have to type all of that in the game, or in the local files?
The rest of the options you need to select them in the Settings menu.
[File:E:\ASAContinuous\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 1274]
GameThread timed out waiting for RenderThread after 120.00 secs
TYPE THIS CONSOLE COMMAND:
Immediately after you spawn, press tilde '~' key:
Paste this command:
ark.VertexCountScaling 1
Press ESC for the MENU.
Select "SETTINGS" > "VIDEO" tab.
Set "Global Illumination Quality" to: Medium (everything above that will crash).
Disable HLOD = ON (scroll down and on the right part you will see it)
"UI" tab scroll down and at the left activate: "Disable Menu Transitions"
No launch parameters