ARK: Survival Ascended

ARK: Survival Ascended

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G_ROD Nov 5, 2023 @ 8:09am
[Crash] LowLevelFatalError
LowLevelFatalError [File:E:\ASAContinuous\Engine\Source\Runtime\RenderCore\Private\ShaderResource.cpp] [Line: 681]
FShaderMapResource_InlineCode::InitRHI got platform PCD3D_SM6 but it is not compatible with PCD3D_SM5


0x00007ff8ec4a3e49 KERNELBASE.dll!UnknownFunction []
0x00007ff67d583b97 ArkAscended.exe!FWindowsErrorOutputDevice::Serialize() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsErrorOutputDevice.cpp:91]
0x00007ff67d531a00 ArkAscended.exe!FOutputDevice::LogfImpl() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp:70]
0x00007ff67ddac2d5 ArkAscended.exe!FShaderMapResource_InlineCode::CreateRHIShaderOrCrash() [E:\ASAContinuous\Engine\Source\Runtime\RenderCore\Private\ShaderResource.cpp:680]
0x00007ff67aa45aa6 ArkAscended.exe!FNiagaraShaderScript::UpdateCachedData_PostCompile() [E:\ASAContinuous\Engine\Plugins\FX\Niagara\Source\NiagaraShader\Private\NiagaraShared.cpp:541]
0x00007ff67aa4589b ArkAscended.exe!FNiagaraShaderScript::SerializeShaderMap() [E:\ASAContinuous\Engine\Plugins\FX\Niagara\Source\NiagaraShader\Private\NiagaraShared.cpp:389]
0x00007ff67a99ddbc ArkAscended.exe!UNiagaraScript::SerializeNiagaraShaderMaps() [E:\ASAContinuous\Engine\Plugins\FX\Niagara\Source\Niagara\Private\NiagaraScript.cpp:3887]
0x00007ff67d6310b7 ArkAscended.exe!FAsyncPackage2::EventDrivenSerializeExport() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6009]
0x00007ff67d6305db ArkAscended.exe!FAsyncPackage2::Event_ProcessExportBundle() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5640]
0x00007ff67d62dc69 ArkAscended.exe!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4171]
0x00007ff67d635bd6 ArkAscended.exe!FAsyncLoadingThread2::Run() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:7248]
0x00007ff67d5a2406 ArkAscended.exe!FRunnableThreadWin::Run() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
0x00007ff67d5a225c ArkAscended.exe!FRunnableThreadWin::GuardedRun() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
0x00007ff8ecec6fd4 KERNEL32.DLL!UnknownFunction []
0x00007ff8eeb7cec1 ntdll.dll!UnknownFunction []
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Showing 1-15 of 29 comments
MEHMET Nov 5, 2023 @ 8:16am 
Disable Nvidia Reflex and Framegen worked for me.
atom29032 Nov 5, 2023 @ 9:58am 
How do you disable Nvidia?
KristinaButKev Nov 5, 2023 @ 10:05am 
It's under settings -> General -> RTX - make sure these are all off
i'm getting the same error trying now
KristinaButKev Nov 5, 2023 @ 10:07am 
yea that didn't fix mine - i was fine last night what changed today?
atom29032 Nov 5, 2023 @ 10:12am 
Do you have to reach the menu to adjust settings?
atom29032 Nov 5, 2023 @ 10:13am 
Cause it keeps crashing a minute or so after I press play.
- UNFUN - Nov 5, 2023 @ 10:37am 
How can i disable reflex if i cant even eneter in the game to reach the menu? :/
MrBRC Nov 5, 2023 @ 11:09am 
Hard to say what changed. I don't know much about shaders or UE, but the error occurs at the Engine (UE5) level during a runtime shader compilation. Essentially, some shaderresource is expecting ShaderModel 5 (SM5) but object instantiated from deserialization is ShaderModel 6 (SM6). I suspect it's not a graphics card feature issue, since you probably support SM6. It's probably an object shader cache issue.
atom29032 Nov 5, 2023 @ 11:40am 
I don't know if it is an update issue, since I've had this issue since I first installed it. I believe my graphics card is up to date, and I uninstalled and reinstalled the game a few times. Hopefully, this gets resolved soon.
Last edited by atom29032; Nov 5, 2023 @ 11:41am
galmiz89 Nov 5, 2023 @ 11:41am 
LowLevelFatalError [File:E:\ASAContinuous\Engine\Source\Runtime\RenderCore\Private\ShaderResource.cpp] [Line: 681]
FShaderMapResource_InlineCode::InitRHI got platform PCD3D_SM6 but it is not compatible with PCD3D_SM5


0x00007ffc5da43e49 KERNELBASE.dll!UnknownFunction []
0x00007ff6077f3b97 ArkAscended.exe!FWindowsErrorOutputDevice::Serialize() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsErrorOutputDevice.cpp:91]
0x00007ff6077a1a00 ArkAscended.exe!FOutputDevice::LogfImpl() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Misc\OutputDevice.cpp:70]
0x00007ff60801c2d5 ArkAscended.exe!FShaderMapResource_InlineCode::CreateRHIShaderOrCrash() [E:\ASAContinuous\Engine\Source\Runtime\RenderCore\Private\ShaderResource.cpp:680]
0x00007ff604cb5aa6 ArkAscended.exe!FNiagaraShaderScript::UpdateCachedData_PostCompile() [E:\ASAContinuous\Engine\Plugins\FX\Niagara\Source\NiagaraShader\Private\NiagaraShared.cpp:541]
0x00007ff604cb589b ArkAscended.exe!FNiagaraShaderScript::SerializeShaderMap() [E:\ASAContinuous\Engine\Plugins\FX\Niagara\Source\NiagaraShader\Private\NiagaraShared.cpp:389]
0x00007ff604c0ddbc ArkAscended.exe!UNiagaraScript::SerializeNiagaraShaderMaps() [E:\ASAContinuous\Engine\Plugins\FX\Niagara\Source\Niagara\Private\NiagaraScript.cpp:3887]
0x00007ff6078a10b7 ArkAscended.exe!FAsyncPackage2::EventDrivenSerializeExport() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6009]
0x00007ff6078a05db ArkAscended.exe!FAsyncPackage2::Event_ProcessExportBundle() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5640]
0x00007ff60789dc69 ArkAscended.exe!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4171]
0x00007ff6078a5bd6 ArkAscended.exe!FAsyncLoadingThread2::Run() [E:\ASAContinuous\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:7248]
0x00007ff607812406 ArkAscended.exe!FRunnableThreadWin::Run() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
0x00007ff60781225c ArkAscended.exe!FRunnableThreadWin::GuardedRun() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
0x00007ffc5faa6fd4 KERNEL32.DLL!UnknownFunction []
0x00007ffc6021cec1 ntdll.dll!UnknownFunction []

Crash in runnable thread FAsyncLoadingThread
CarTrack Nov 5, 2023 @ 11:56am 
GUIDE To avoid crash:

Console command: ark.VertexCountScaling 1
Global Illumination Quality: Medium
Disable HLOD = ON (right down)
UI => Disable Menu Transitions (left down)
atom29032 Nov 5, 2023 @ 12:48pm 
Originally posted by CarTrack:
GUIDE To avoid crash:

Console command: ark.VertexCountScaling 1
Global Illumination Quality: Medium
Disable HLOD = ON (right down)
UI => Disable Menu Transitions (left down)

Do you have to type all of that in the game, or in the local files?
CarTrack Nov 5, 2023 @ 1:15pm 
no, you only need to type the console command.
The rest of the options you need to select them in the Settings menu.
CarTrack Nov 5, 2023 @ 1:19pm 
HOW To FIX LowLevelFatalError crash:

[File:E:\ASAContinuous\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 1274]
GameThread timed out waiting for RenderThread after 120.00 secs

TYPE THIS CONSOLE COMMAND:
Immediately after you spawn, press tilde '~' key:
Paste this command:
ark.VertexCountScaling 1

Press ESC for the MENU.
Select "SETTINGS" > "VIDEO" tab.
Set "Global Illumination Quality" to: Medium (everything above that will crash).
Disable HLOD = ON (scroll down and on the right part you will see it)
"UI" tab scroll down and at the left activate: "Disable Menu Transitions"

No launch parameters
CarTrack Nov 5, 2023 @ 1:42pm 
In that case you need to update your drivers and remove any launch parameters.
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Date Posted: Nov 5, 2023 @ 8:09am
Posts: 29