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I even downloaded the ARK DevKit to double check the blueprint ID, it seems to be correct, so I don't understand why mutton specifically is having this issue.
My Game.ini changes (copied and pasted from my ASE server, some of these items probably don't exist in ASA but it shouldn't hurt to leave them in)
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Honey_C",Quantity=(MaxItemQuantity=100, bIgnoreMultiplier=true))
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawPrimeMeat_Fish_C",Quantity=(MaxItemQuantity=50, bIgnoreMultiplier=true))
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawMutton_C",Quantity=(MaxItemQuantity=50, bIgnoreMultiplier=true))
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_RawPrimeMeat_C",Quantity=(MaxItemQuantity=50, bIgnoreMultiplier=true))
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_WyvernMilk_C",Quantity=(MaxItemQuantity=20,bIgnoreMultiplier=true))
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_NamelessVenom_C",Quantity=(MaxItemQuantity=20,bIgnoreMultiplier=true))
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Ambergris_C",Quantity=(MaxItemQuantity=20,bIgnoreMultiplier=true))
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Crystal_IslesPrimal_C",Quantity=(MaxItemQuantity=20,bIgnoreMultiplier=true))
Perhaps this is not the right place, but here is code for the new berries since i was looking for their ids as well and didnt find them:
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Berry_Verdberry_C",Quantity=(MaxItemQuantity=500, bIgnoreMultiplier=true))
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Berry_Magenberry_C",Quantity=(MaxItemQuantity=500, bIgnoreMultiplier=true))
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Berry_Cianberry_C",Quantity=(MaxItemQuantity=500, bIgnoreMultiplier=true))
Ended up just setting the stack size mult in addition to the custom .ini edits. Sucks for things that you DONT want static, global mults for like mutton and raw prime as you typically want these higher to avoid black bar.
Been an issue since ASE on Xbox/win10; i think Mutton and raw prime weren't stackable at all.