Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But that's just It, the crash blackscreens me and what I assume all my drivers. It doesn't take me to a crash report or anything, I have to power off my PC entirely.
I have updated my nVidia drivers to the latest drivers, verified files. Turned down settings.
Operating System: Windows 10 Pro 64-bit (10.0, Build 19045) (19041.vb_release.191206-1406)
Language: English (Regional Setting: English)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: B460MDS3HV2
BIOS: F24c (type: UEFI)
Processor: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz (16 CPUs), ~2.9GHz
Memory: 16384MB RAM
Available OS Memory: 16298MB RAM
Page File: 15103MB used, 23723MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 12
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000b00000077
CL: 449567
0x00007ff6da7f04ba ArkAscended.exe!FD3D12DescriptorCache::SetRootConstantBuffers() [E:\ASAContinuous\Engine\Source\Runtime\D3D12RHI\Private\D3D12DescriptorCache.cpp:598]
0x00007ff6da82cd8f ArkAscended.exe!FD3D12StateCache::ApplyState() [E:\ASAContinuous\Engine\Source\Runtime\D3D12RHI\Private\D3D12StateCache.cpp:565]
0x00007ff6da7e9bdd ArkAscended.exe!FD3D12CommandContext::RHIDispatchComputeShader() [E:\ASAContinuous\Engine\Source\Runtime\D3D12RHI\Private\D3D12Commands.cpp:152]
0x00007ff6da9a1835 ArkAscended.exe!FRHICommandListBase::Execute() [E:\ASAContinuous\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:587]
0x00007ff6da9a2f9f ArkAscended.exe!<lambda_c3c45769530a4e2f62785b74e714d2da>::operator()() [E:\ASAContinuous\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:899]
0x00007ff6d78130fa ArkAscended.exe!TGraphTask<TFunctionGraphTaskImpl<void __cdecl(void),0> >::ExecuteTask() [E:\ASAContinuous\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1311]
0x00007ff6da0b1e1e ArkAscended.exe!FNamedTaskThread::ProcessTasksUntilQuit() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
0x00007ff6daa04f31 ArkAscended.exe!FRHIThread::Run() [E:\ASAContinuous\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:334]
0x00007ff6da23e966 ArkAscended.exe!FRunnableThreadWin::Run() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
0x00007ff6da23e7bc ArkAscended.exe!FRunnableThreadWin::GuardedRun() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
0x00007ff9ecce7344 KERNEL32.DLL!UnknownFunction []
0x00007ff9eea826b1 ntdll.dll!UnknownFunction []
I have checked all my hardware, temperature settings, everything.
There is no issues and everything is well under 70 degrees Celsius.
My PC hard locks and I have to power cycle it.
Windows cannot even write a mini dump file.
Something in this game, be it the game or battle eye is hard locking the windows kernell and the system takes a dive.
I have started running other games that are either Unreal Engine 5 or using Battle eye,
I have a whole range of other games installed.
Nothing else is having these symptoms except this game.
I have a thread with my exhaustive troubleshooting,
Reinstalling the game,
Reinstalling battle eye
using the windows SFC /scannow command
Changed the windows page file destination and size [in accordance with Microsoft best practice in the MCSE exam courseware]
Driver updates, driver roll backs,
Temperature monitoring
Changed which SSD it is installed on.
Again, this is the ONLY game having this issue on my PC.
This is, interestingly, also happening on Linux even though it's running inside a Proton container inside a Steam container.
So far it looks like this has been the fix for me
[In the thread below]
https://steamcommunity.com/app/2399830/discussions/0/3881599865339770064/?ctp=2
I'm on an AMD 7800XT, but trying this anyway. If it works I'll let you know.
Crashed again almost immediately :).
So when the servers are not full in the early hours of the morning, I do not have an issue at all.
When there is a lot of people on, that is when I crash. I could theorise why, but I have no evidence to support anything I come up with, so I won't mention what I am thinking.