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My issue with performance is that my PC meets the Recommended specs, but it runs poorly.
I think, when it comes to PC specifications, the 'Recommended' specs should indicate a universal set of criteria. Things like:
1. High graphics pre-set
2. 60+ FPS (kind of a public/industry expectation these days)
3. Minimal/fast load times (compared to a Minimum-spec system)
If I want to run a game at bleeding edge quality, I would expect to have a bleeding-edge machine. I have a machine that is at a level *recommended* by the devs to play this game. Do the devs really expect their game to look less impressive than ASE in every other metric bar terrain/foliage and run at a frame rate that is barely pushing 30-40fps on High - on the system using hardware the devs themselves have recommended?
I can (kind of) deal with CTDs every now and then, but I cannot deal with the devs heaping praise at how much more performant this game is with UE5 and a rewritten code base vs ASE only to find out that's not exactly the case...
official servers capped at 70
only a few servers for everyone
no info
rollback's
full server reset
nitrado limitations
poor performance
Error UnetConnection
crash
and
crash...
stop acting like bob
You're admitting that you're not putting the game at higher graphic fidelity and performance rates when people have made youtube videos and streaming with top end rigs with 4090's etc showing flickering reflections and low fps, being far above the recommended specs from the store front.
Bit silly.
This is really no different than how even when the game released in 2015, then later in 2017 the top end nvidia 1080ti came out that march that even then nvidia didnt recommend use of it in the highest settings.
Basically what folks may not understand is that this is intentional. The game isn't designed for the best rigs out now because they're intentionally making it to where they expect years from now for the computers then on top end wise to be the better to handle it. Its not uncommon "future proofing" attempts some games make. Snail basically wants to compete with games that may come out in the coming years and still have a sustainable revenue from Ascended in such regards.
Not agree that that's a good thing but just more or less saying they made the same pattern of decisions 8 years ago we're seeing now.
Never came to mind that they may be expecting future hardware to pick up for ultra now ha.
sounds like a them problem, idk how they are having issues. I bought the game,installed, turned off motion blur,changed resolution to my monitor(3440x1440) jumped right in with what the game auto selected for me. Haven't had a problem so far.
I don't play on official, not my problem.
Was able to jump into a server within minutes and begin playing. guess there's enough servers for me
didn't play 1st day ,waited till he second so didn't have that rollback or server reset problem
I don't rent a server and the server I'm playing on is perfectly fine for me
Don't have poor performance nor have I crashed,no problems with the game's performance at all so far. not a single crash, worst thing I had was when I made my character and loaded in, there was a light lag spike when I stood up,that was it.
I could go on
It's not acceptable, and I am glad people are complaining, the fact that some people like you come out and try to defend this crap.. It's people like you who are the reason companies think they can keep doing this, they don't have to optimize the game, make it playable or fix the bugs, just release it, smack a early access label on it and all the fans boys will defend us
DXGI_ERROR_DEVICE_HUNG
all you need is 60 minimum for a smooth experience. Though personally, I'm getting much more than 60, if a game runs at 60 for me, that's fine. the difference between 60 and 90 is hardly noticeable for me unless there's soemthing happening in front of me, and I stand there and pay really close attention to it (which, why would I be doing that? unless ig if i'm watching someone while hiding or watching a base, but its not like that matters)
60 - 90 fps on max graphics isn't acceptable? like bro you're trolling. this aint roblox and it aint cs2. Though I haven't been in a cave yet, I've ran through dense foliage and didn't lag or have a problem. My base (a ♥♥♥♥♥♥ ass thatch base lmao) is in mess of foliage and trees even.
Some people like me coming out and saying that if running on some medium and some ultra graphics gives me good frames that it doesn't bother my game play is a bad thing? As the title says, idk what people are complaining about. My game is running amazing and smoothly. People with stronger computers than mine are lagging or having problems. Idk why, as I said in the title, therefore it must be something wrong with the game trying to run on their hardware (not that there's something wrong with their hardware, but that there's something wrong between the game trying to render and the hardware) Not that their hardware can't run the game, but something is happening either in the coding or sooomewhere where there's some kind of problem. It can't be because the game is so bad that their beast hardware can't run it when people like me are able to run it smoothly.
I'm not a fanboy lmao, if I like the game , I'm going to say I like the game, I'm not going to blindly say its good. Like, if my game is running good, its running fine, I'm having fun, and me saying that its running well and idk what people are complaining about or what their problem is, that's me being a fanboy? now if I hopped on and said "these guys are lying these guys are idiots these guys blah blah blah" then I'd see how that's being a blind fanboy. Worst thing I said was 'stupid omega ultra graphics' which isn't even an insult to the player and if they take that as insult, bro needs to realize he aint graphics lmao
Game runs fine, I say it runs good with this hardware and these graphics, that's not fanboying. that's telling you facts.
This is not a case of me not being PC savy or non-technical either. My GPU is running between 2055MHz - 2100MHz in both cases, VRAM is also OC'd to 8001MHz. Temperature is around 74C. I have an I9 10900 on a Z590 MB with 32GB of RAM, the game is installed on a Samsung 970 PRO NVME M.2.
There is no reason why I can run CP 2077 on Ultra with (Ultra Ray Tracing) at around 70-80 FPS but can't run this game on medium-high and can't consistently obtain 60 FPS. Why they didn't upgrade to UE5.3 before release is questionable, since 5.3 has Nanite technology for foliage would could've possibly provided a performance boost.
Then there are the crashes, I've crashed 3 times on this game in around 4 1/2 hours. I've never crashed so much in any other game I've ever owned (in which crashing is extremely rare for me), I have 1,100 hours in ARK SE and I've only crashed a handful of times including heavily modded.
Failed installing AppID 2430930 (No subscription)
Bye ASA until they start thinking a little bit