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Also seems to persist after the first update of ASA.
I used to get a similar error in Survival Evolved as well, but there disabling resizable BAR seemed to help. Here it doesn't :(
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000700000077
CL: 449359
0x00007ff7aa58355a ArkAscended.exe!FD3D12DescriptorCache::SetRootConstantBuffers() [E:\ASAContinuous\Engine\Source\Runtime\D3D12RHI\Private\D3D12DescriptorCache.cpp:598]
0x00007ff7aa5bfe2f ArkAscended.exe!FD3D12StateCache::ApplyState() [E:\ASAContinuous\Engine\Source\Runtime\D3D12RHI\Private\D3D12StateCache.cpp:565]
0x00007ff7aa57cc7d ArkAscended.exe!FD3D12CommandContext::RHIDispatchComputeShader() [E:\ASAContinuous\Engine\Source\Runtime\D3D12RHI\Private\D3D12Commands.cpp:152]
0x00007ff7aa734975 ArkAscended.exe!FRHICommandListBase::Execute() [E:\ASAContinuous\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:587]
0x00007ff7aa7360df ArkAscended.exe!<lambda_c3c45769530a4e2f62785b74e714d2da>::operator()() [E:\ASAContinuous\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:899]
0x00007ff7a75a3b9a ArkAscended.exe!TGraphTask<TFunctionGraphTaskImpl<void __cdecl(void),0> >::ExecuteTask() [E:\ASAContinuous\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1311]
0x00007ff7a9e44b3e ArkAscended.exe!FNamedTaskThread::ProcessTasksUntilQuit() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
0x00007ff7aa798071 ArkAscended.exe!FRHIThread::Run() [E:\ASAContinuous\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:334]
0x00007ff7a9fd1946 ArkAscended.exe!FRunnableThreadWin::Run() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
0x00007ff7a9fd179c ArkAscended.exe!FRunnableThreadWin::GuardedRun() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
0x00007ffd91b9257d KERNEL32.DLL!UnknownFunction []
0x00007ffd9320aa58 ntdll.dll!UnknownFunction []
Crash in runnable thread RHIThread
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000221821133d
Click on the Compatibility tab.
Check the box next to Run this program in compatibility mode for and select Windows 7 from the drop-down menu.
Click on Apply and then click on OK.
Launch the game to see if the error has been resolved.
It worked for a friend.
LowLevelFatalError [File:E:\ASAContinuous\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp] [Line: 873]
CurrentQueue.Fence.D3DFence->GetCompletedValue() failed
at E:\ASAContinuous\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:939
with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000001200000077
CL: 449359
0x00007ff69ff4355a ArkAscended.exe!FD3D12DescriptorCache::SetRootConstantBuffers() [E:\ASAContinuous\Engine\Source\Runtime\D3D12RHI\Private\D3D12DescriptorCache.cpp:598]
0x00007ff69ff7fe2f ArkAscended.exe!FD3D12StateCache::ApplyState() [E:\ASAContinuous\Engine\Source\Runtime\D3D12RHI\Private\D3D12StateCache.cpp:565]
0x00007ff69ff3cc7d ArkAscended.exe!FD3D12CommandContext::RHIDispatchComputeShader() [E:\ASAContinuous\Engine\Source\Runtime\D3D12RHI\Private\D3D12Commands.cpp:152]
0x00007ff6a00f4975 ArkAscended.exe!FRHICommandListBase::Execute() [E:\ASAContinuous\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:587]
0x00007ff6a00f60df ArkAscended.exe!<lambda_c3c45769530a4e2f62785b74e714d2da>::operator()() [E:\ASAContinuous\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:899]
0x00007ff69cf63b9a ArkAscended.exe!TGraphTask<TFunctionGraphTaskImpl<void __cdecl(void),0> >::ExecuteTask() [E:\ASAContinuous\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:1311]
0x00007ff69f804b3e ArkAscended.exe!FNamedTaskThread::ProcessTasksUntilQuit() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:648]
0x00007ff6a0158071 ArkAscended.exe!FRHIThread::Run() [E:\ASAContinuous\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:334]
0x00007ff69f991946 ArkAscended.exe!FRunnableThreadWin::Run() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
0x00007ff69f99179c ArkAscended.exe!FRunnableThreadWin::GuardedRun() [E:\ASAContinuous\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
0x00007ffecf09257d KERNEL32.DLL!UnknownFunction []
0x00007ffed0d6aa58 ntdll.dll!UnknownFunction []
Crash in runnable thread RHIThread
ya I have only payed single player