Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
Can never go wrong with short anyway.
For how it works the short version is
Every time you use weapon you get exp for that weapon AND for character
To learn a skill you need to have certain number of weapon exp (for example 2500) AND to level up AFTER you have this number.
To level up a skill you need to trigger it, and there is a chance it will level up. To trigger skill you need to just use a weapon associated with it.
The best skills are -short-skills: switch, duel and speed. They let you dismantle enemies or outright one shot them with machineguns.
Some characters can't learn some skills, no game doesn't tell you who can't learn what, it's bs, you gotta look it up.
ROFUP1 (and maybe ZOOM1) is meme-tier for that reason alone.
I think Astlibra uses similar system for learning skills from equipment.
With terrible luck even the simple skills were unobtainable since the skill just didn't want to activate.
That said most other offensive skills were fairly simple true, defensive ones were all "All weapons (def)" which tells just about nothing, Acquirement rate was also kinda terrible until you get the cpu way, way later in the game.
https://gamefaqs.gamespot.com/ps/918780-front-mission-1st/faqs/50929
Many people say that long range is op, so you just slap a missile launcher on all your wanzers, and then you realize Guide takes a slot on every character and now you will have to grind a lot to catch up with short range and maybe won't have enough skill slots, depending on the character.