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It's from a year ago, but should still be functional. It gives the same control/feeling as all my settings I shared for the other sims.
A question arose - unlike AMS2, I often skid with loss of traction even after two warm-up laps. This happens during a turn and often (but not always) when I release the gas. Of course, you can release the gas more carefully, but it's still a habit, and the effect is very pronounced. And I noticed that the front tires overheat too much, but skidding does not always occur when they are orange / red, i.e. this is most likely not the root cause of the skid.
Is this a feature of the tire model of the game or are the default car settings not very good? I used both the LMU settings and some academy, the settings from which are built into the game.
Because of this, there is always a fear that a skid will occur and sooner or later it really does happen with a complete loss of control
What pressure should be on warmed up tires?
A diff settings I'd say, crank it up a bit. I find most default setups undrivable, so you'll have to get used to that if you plan to play online (most races are fixed setup, still don't udnerstand the reasoning behind it, whatever).
In regards to tyre settings overall, I will let the community of this game answer, otherwise I might just get very angry and frustrated (I do not get how this physic engine gets the praise it does when the tyre model is just so wrong).
I heard that it is necessary to slow down with the pedal of the clamped by 70-80%, i.e. You can’t press it completely on the floor. But making 70-80% on trigger without feedback on it is utopia. Then I climbed to settings for a trigger in Steam Input, I thought that you could simply chop off part of its course at the end and thus cleverly go around this problem. But I did not find such a settings, maybe I'm mistaken, but it seems that she simply does not.
I also heard that on bronze and silver you can use assistants, for example, turn on the forced ABS. For this they will give an extra BOP, probably there is no other way out other than that, because 3 of 4 types of cars in LMU without ABS.
It is near the bottom on the config of your trigger, you can also change the curve just like for a stick. Also in-game reduce brake pressure to about 78-82 and increase progressively once you feel in control. It is a bit harder to figure out the limit in this game as this dev team just does not want to implement different sound sliders, which would help increasing the tyres/brakes sounds to notice start of lock earlier. Not sure if you do so, but without ABS trail braking is way more impactful, so train to master that. A good place to practice is AMS2, take the Caterham Superlight, no aero and no assists so your braking needs to be good.
When I cut off the vertical and horizontal slider of the stick, for example, I immediately saw that part of the stroke was completely cut off, in the case of the brake, I assumed that the brake strip on the hud would behave in approximately the same way. Apparently, I was wrong, I'll check now
Just practice, practice, practice,...
Because I'm so fussed with the brakes, my fingers don't obey me and I've become bad at shifting gears and steering the car poorly in turns, which is why I sometimes go off the track.
P.S> does that mean there is no way to reduce the trigger in steam input?