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The practice sessions for it work ok, but the actual event is unjoinable.
Well, congrats for the player numbers. This is definitely heading in the right direction.
Just to the math, around 18-20 drivers per server.
I don't know how many races/servers a single machine can handle.
If only there were solution to not funnel every one in the ONE single event up at a time. Oh well, I guess all sims have this problem, right ?