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Construction and Carpentry XP is gained when you place down a building and not when you finished constructing them so I suppose agriculture is similar ?
My strat is to grind construction to level 40 by placing down buildings without constructing them and get the +1 companion perk then hire a follower to build. You can also get companion slot with hunting, but I dont like using bows and arrows.
That's cool, I've been taking leadership, which isn't a bad pick at all (it's quite astonishingly powerful at high levels) but I'm curious how you get your starter money for your construction skills before having a town to provide passive income/loot? Do you collect a lot of ores and level up adventuring, or something along those lines?
As you've guessed, my starting money before establishing a town is from adventuring and selling ingots. I would start the game with adventurer skill for the free pickaxe and start mining. Most maps have ores in them, I just need to find the 'hole' in the middle of the map. And most towns have furnace I could borrow to make the ingots.
Once the first town is established, its basically a passive money generator. I build the bare minimum for production zones without walls, floors or doors.
Tip : Start on a town near desert bonefolk towns. Once you finished mining the first town where you spawn, go to the desert town immediately. Sell the ores/ingots, buy a bone, craft a dagger with it so you can start salvaging animals for meat. If you have more gold, ask a crafter to make you a bone greave using the sand blessed bones. The finished product give a whopping +14 protection against physical damage. With this, easy POIs are no problem.
Starting money before having a town:
can buy cheap (<50%) ore/gems and sell in another settlement for max.
Often you can get $5-10 copper/tin ore, smash together for an ingot that can sell for $52.5.
If you are too poor to start that, cooking meat works if the town doesn't have a tavern.
(If your family owns a Hunting building it works better, but still a bit slow: ~+$1-1.5/cook)
You can also level a forest and turn it into Button(Imbuing) or Paper or Barrel(heavy!).