Soulash 2
Galah Dec 9, 2023 @ 1:20am
If you build a staircase down, it will always say cant enter, you will fall. or something similar.
Basically when you build a staircase down, if there is nothing down (or maybe not discovered,) the game will say you will fall when you try to use the staricaise.

I wanted to make a mine under my base. But it seems that is not possible. Is this a bug or intended?
< >
Showing 1-4 of 4 comments
Artur Smiarowski  [developer] Dec 9, 2023 @ 1:58am 
There's no way to generate areas that have not been generated right now, so just building the stairs down would only work if there was something below, like a cave.

This is intended for now, I will expand the underground later, but I'll need to do some testing with memory limits to see how many z-levels we can work with.
Galah Dec 9, 2023 @ 3:09am 
Originally posted by Artur Smiarowski:
There's no way to generate areas that have not been generated right now, so just building the stairs down would only work if there was something below, like a cave.

This is intended for now, I will expand the underground later, but I'll need to do some testing with memory limits to see how many z-levels we can work with.

I see. Thank you for the answer.
I'm not that good with game design, I wanted to ask, is the memory limit a problem because every cell would generate underground layers during its creation and not when the player creates the entrance to it? Or is it about how many layers the game can handle without breaking?
Last edited by Galah; Dec 9, 2023 @ 3:14am
Artur Smiarowski  [developer] Dec 9, 2023 @ 4:25am 
Originally posted by Galah:
I'm not that good with game design, I wanted to ask, is the memory limit a problem because every cell would generate underground layers during its creation and not when the player creates the entrance to it? Or is it about how many layers the game can handle without breaking?

It's about the number of entities that can be loaded at once.
Galah Dec 9, 2023 @ 5:30am 
Originally posted by Artur Smiarowski:
Originally posted by Galah:
I'm not that good with game design, I wanted to ask, is the memory limit a problem because every cell would generate underground layers during its creation and not when the player creates the entrance to it? Or is it about how many layers the game can handle without breaking?

It's about the number of entities that can be loaded at once.
Ah I see. Thank you for the answer.
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Dec 9, 2023 @ 1:20am
Posts: 4