Dead State

Dead State

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Rat-ccgy- 2014 年 2 月 15 日 上午 5:49
Turn based zombie survival? what on earth were they thinking
I nearly purchased this game. But after watching gameplay of it... Just.. no. Top down is one thing. Point and click turn based game play in a "Horror" title? Absolutely not. Poor design choice.
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正在显示第 61 - 75 条,共 93 条留言
DragonSeeker 2014 年 2 月 18 日 上午 6:02 
引用自 herr_dechse
Also Jagged Alliance, baby

Forgot about that game. That was a fun game. Only if it had a larger map and a longer game time.
Wyrtt 2014 年 2 月 18 日 下午 6:14 
引用自 Gone Fishing
引用自 herr_dechse
Also Jagged Alliance, baby

Forgot about that game. That was a fun game. Only if it had a larger map and a longer game time.
a lot of mods with different maps or complete overhaul of base gameplay and ai.
Pvtchaos 2014 年 2 月 18 日 下午 6:34 
引用自 Gone Fishing
引用自 herr_dechse
Also Jagged Alliance, baby

Forgot about that game. That was a fun game. Only if it had a larger map and a longer game time.


Theres tons of mods for jagged alliance, check the Bearpit's forums (http://ja-galaxy-forum.com/).
Tip for an awesome mod : SOG69. It changes the map, weapons, story and locations to a '60s vietnam war setting. Quests, story, background info are all very well done with alot of attention to detail.
=🆆ΛУ🆆⋊г∂= 2014 年 2 月 18 日 下午 6:42 
ja2 v 1.13 community mod:

http://www.bears-pit.com/board/ubbthreads.php/topics/311288/Depri_s_Builds_and_Packages_Ge.html#Post311288

pm me if you need help installing but beware it's extra hard for noobies :D
最后由 =🆆ΛУ🆆⋊г∂= 编辑于; 2014 年 2 月 18 日 下午 6:42
Evolutionsgemüse 2014 年 9 月 25 日 上午 10:18 
Why is everyone thinking that RT would make this game a random zombie-splatter-game? Really? It's just the combat that changes, not the interaction with your characters and the NPCs and anything else this game offers.

First, in my opinion zombies and turn-based combat don't fit together very well, because you've got all the time in the world to figure out your next move. There's no tension, no fear from the walking dead that slowly shable toward you... Your group is trapped in a building an surrounded by zeds? If you've ever seen a zombie movie you'll know that people tend to make hastly decision and not the best plans possible, because they're under pressure. RT can perfectly simulate that. It adds to the immersion and it adds to the suspense.
RT also offers much more possiblities to make the combat more challenging. You'll have to keep an eye out all the time, because zombies could actually surprise you, like in an good ol' Romero movie.

Second, the point of turn-based fighting is that you have enough time for strategic micro-management in a shoot-out. Imagine any turn-based game in RT. It would be very difficult to manage your several teammates at the same time, making sure they're taking cover, not being outflanked by the enemy and not forget to make them use their skills.
But you don't get that fighting zombies. They just kind of walk towards you, not shooting at you, not avoiding your attacks, not flanking you, not doing anything tactical at all. You don't need a turn-based-combatsystem for fighting zombies. That's what the OP means with "poor design choice" I think.

Third, RB relies on things like chance to determine how likely you are to hit a target, jam your gun or cause damage. Again that works fine with anything but zombies. Do you want to leave it up to luck if you get bit or not?

Sure, you're not only figthing zombies, but it's not like RT is a bad thing. I need to stress that it has absolutely nothing to do with shooters like Left4Dead. I just don't believe that RB-combat fits this game or any zombie-games in general.

Now, as an example, I can recomend you the following game: http://www.kongregate.com/games/ConArtists/the-last-stand-dead-zone
Sadly it's lacking the RPG-elements, but it shows how excellent RT combat can work, and how well it works with zombies.
Actually I would love to see both, RT and RB in this game, just like in Fallout Tactics.

Edit:
Another example for an RTS game with zombies where combat works out well (at least better than RB): Project Zomboid. It's quiet easy now to kill lots of zombies but it never turns into a carnage and the devs are working on making combat more difficult.
最后由 Evolutionsgemüse 编辑于; 2014 年 9 月 25 日 上午 11:26
harley9699 2014 年 9 月 25 日 下午 1:31 
If this game is built correctly, turn-based will result in all the tension that a RT would. Well done TB games are every bit as exciting as any RT, even without zombies.
The Gaming Archaeologist 2014 年 9 月 25 日 下午 2:28 
引用自 Cutlass Jack
A zombie survival RPG that plays in the style of Fallout was an excellent design choice that sets it apart from the rest of the shambling horde. I wouldn't have been interested otherwise.
I think you said it best. Not to mention Fallout was a excellent title and there were many times I was biting my nails due to the tension so I don't know where this guy is coming from with there being no tension.
The Gaming Archaeologist 2014 年 9 月 25 日 下午 2:30 
引用自 Wayne
引用自 Rat-ccgy-
But when I think tension caused by zombie infestation. I don't think turn based combat. My opinion.

Well you're right there is much less tension "for the player", but if you're someone that thinks on the level of the characters the tension is very real for the characters.

Another example of people who do this would be pen and paper role players you're not visually seeing things happen you're being tactical in your choices. One thing that could help ramp up the tension in the game though is a timer you loss 1 ap every 15 or 20 seconds. To promote quick decision

Very true on the pen and paper side there.

Last game my character is stuck hanging at 4hp and I desperately want to try and save her somehow. Again, turn based can bring just as much, if not, more tension to the situation.
peurii 2014 年 9 月 26 日 上午 3:37 
I think it was a good design choice. I've certainly had many exciting situations in the beta already. Getting slowly cornered, bating zombies on looters etc. I like it alot. There needs to be more zombies though. Maps are too easy.
Darkeus 2014 年 9 月 26 日 下午 12:45 
引用自 Jack Westwood

Please stick to playing Day Z and Rust.

I don't play Rust..and I will gladly continue playing DayZ which is a much superior game to this one.

So the zombie game with broken zombies that are so broken the only challenge is to grief other players and be a bandit?

Yeah, real superior game there!! Lmao!!!
CarlinFan 2014 年 9 月 27 日 下午 6:42 
引用自 DragonSeeker
It is a retro RTS game. It is like those Fantasy or medieval turn base games with the old school graphics. What is bad about that? XCOM is a RTS and it was a fun buggy game.

No, it is not a retro RTS game, neither is XCOM. the 'RT' in 'RTS' stands for Real Time. You know, like, the opposite of 'turn based'?
Asuzu 2014 年 9 月 28 日 上午 12:55 
引用自 Rat-ccgy-
I nearly purchased this game. But after watching gameplay of it... Just.. no. Top down is one thing. Point and click turn based game play in a "Horror" title? Absolutely not. Poor design choice.

Just open your Steam store frontpage and pick any of generic 1000000 action shooter zombie titles out there, why even make this post?
drkl0rd2000 2014 年 10 月 1 日 上午 3:23 
I am going to be the rare case of mean cause you insulted turn based and tell you to sell your PC and go scurry back to consoles. ;)

X-com was one of the greatest games ever, deep story, deep tatical gameplay and any game that chooses to "Properly" emulate it is destined to be a good play.
DadTheNoob 2014 年 10 月 1 日 上午 3:56 
I've come to the conclusion that OP was a troll paid to generate conversation to distract us from rising in rebellion due to a lack of forward progress on game release!!!! POWER TO THE PEOPLE!!! WE DEMAND A FINISHED PRODUCT!!! WHEN DO WE WANT IT??? ANYTIME SOON!!!!!!!!!!!!!!!!

But seriously: Play RE if you want first person, squad based/turn based games are the bees knees!
Flatfish 2014 年 10 月 1 日 上午 5:55 
Maybe next time you should watch the gameplay video first then buy the game? If you are going to watch it somehow or rather.
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发帖日期: 2014 年 2 月 15 日 上午 5:49
回复数: 93