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The only thing I can think of is you didn't fix the fence or kill neutral people while scavenging.
A good Negotiation and Leadership skill will help you to take advantage of all of the extra opportunities to raise your allies moods which occur during dialogues. Building upgrades, making a popular decision during a Crisis Event, and recruiting allies will raise mood for the whole Shelter. The major things which will lower your allies moods are starvation, the fence being down, the generator being down, the toilets being broken, the death of an ally, having an infected ally in the Shelter, and making an unpopular decision during a Crisis Event. There are also many dialogues and events which can raise or lower the mood of specific allies or the Shelter as a whole.
http://steamcommunity.com/sharedfiles/filedetails/?id=474082276
http://steamcommunity.com/sharedfiles/filedetails/?id=474082256
http://steamcommunity.com/sharedfiles/filedetails/?id=474080885
http://steamcommunity.com/sharedfiles/filedetails/?id=474080856
http://steamcommunity.com/sharedfiles/filedetails/?id=474080821
http://steamcommunity.com/sharedfiles/filedetails/?id=474080781
http://steamcommunity.com/sharedfiles/filedetails/?id=474080716
http://steamcommunity.com/sharedfiles/filedetails/?id=474080753
I'm currently on Day 19 (played 40 hours):
http://steamcommunity.com/sharedfiles/filedetails/?id=475416173
You have to loot more ... much more.
You don't have any points in negotiation skill. You need at least 8 in that skill. Usually, I read from forums that people who play this game put skill points into negotiation skill first and then leadership skill next.
Use the mood items ... if everyone is happy the mood penality is significantly lower. This is also the fastest way to level up your character. Here my current skills (still day 19):
http://steamcommunity.com/sharedfiles/filedetails/?id=475416208
I generally have everyone at Happy at all times, and begrudgingly leave several at Content if need be with lack of special items or if they have the 'Nothing Golden" trait anyway.
That's the problem right there.
Yeah you've seriously done something to piss a lot of people off in either crisis events or deaths or just generally how you respond to them in conversations.
Negotiation and leadership are arguably one of the most important skills to have I'd say.
Looks like you don't have a full 4 people on the guard duty for the bonus, and I'm not sure if the memorial wall is built at that point in the game but you should click on that every single day too. Another trick is to use the Downtown Splendid dumpsters to keep all the Fuel/parts/Food/Antibiotics/Luxury items in and only bring back and stock at the shelter what you need to hit certain morale milestones - 30 parts, 20 fuel, 50 food, 10 antibiotics. (since the devs for whatever reason made us auto stock everything and refuses to give us a manual option.. -_-)
I guess once you've played it again and again for a while you tend to get a handle on the mechanics and tricks of how to maximum and metagame though.
My hardcore mode, Full house achievement run ended with me at something like positive 7.5k Morale.