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Once you released a game and created a game report you'll get some of that information.
Additionally the ratio of tech vs. design is different from genre to genre.
Altogether, there are several factors that all play a role in what 'grades' the game will recieve, what kind of topic and genre are only one of them.
Mix it up. Think of all the "good games" out there, who played them and what they played it on.
Strangely enough, it's a game where the older you are the more history you have to work with :)
Actually like I said, I went back to th Vampire RPG well after every flop, and I had 15 best selling Vampire RPGs throughout the history of my company lol
I was responding to your comment that it's the "only way" to get above 6. Which is not true.