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So it would be to add in the game a test management, overall, you pay for a test phase + fix + check fix, then if you release without test more you get x bugs and need manage patches. You could also pay for a second test phases and release with fewer hidden bugs at release, and so on.
The quality check is about polishing the game, it can definitely be a part of tests but there's a problem between pure bug and quality, that's why it's better polishing when it's separated because it requires separated skills and different knowledge, and requires a different focus. Then you'll have the ability to pay for more quality check to polish more or less the game.
Also, this is about people that believe their game is lagging - I was trying to explain the in game mechanic was causing this, not actual real time game lag or real time game bug :)
For me the bubbles lagging which is tedious is bubbles that popup and don't count for a work, that pointless tedious detail, come one let all bubbles that popout before timeout count.
EDIT: I don't buy at all the 2 guys argument, so if they where 10 I should be more comprehensive? No way I share that common point of view. For me the 2 guys thing is already reflected through game production value and game size, it wont justify bugs, lack of polishing, lack of important features, bad designs, and so on. That's in general for adding some test and quality management it's another point, not sure it could improve the gameplay or not.
I think he means something else by saying "lag" more along the lines of how actual games are delayed for a while because they may find bugs or think there could be more things added. "lagging" a bit to try and iron everything out. alright I don't think the word "lag" is a good term to use for this. anyway, I'm pretty sure it's the overload of design and tech bubbles, maybe if they try and put a limit on how many bubbles are shown at once it could help or give an option like in minecraft, to disable, limit, or show all of them. I just hope they start patching it soon, ironically you can make a game that people sometimes demand a patch for...and now we want a patch for the game itself < w>;