Game Dev Tycoon

Game Dev Tycoon

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So there's a scripted perfect game in Y4?
I think that's dumb, personally. I don't want the game holding my hand.
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Showing 1-12 of 12 comments
Zant Aug 30, 2013 @ 9:51am 
What are you talking about? I've never seen any scripted perfect games in Y4... It sometimes takes till Y5, or 6 before I get anything really good (and no, I'm using good combos, I've been playing since before it came out on Steam)
Avalanche Aug 30, 2013 @ 10:07am 
Well, for me, i get bad sales regardless of the combos i use, i got 2 good sales once.....one of them from a handheld, weird combos that got me 1mil and another that netted me 2.5mil, funny enough same combos, except the second was on the PC.

Played another game and both combos failed miserably.
Prince Aug 30, 2013 @ 10:16am 
My company is a power house and the highest I've gotten is 9.75. Damn you All Games!
|Boss| #YA Aug 30, 2013 @ 4:37pm 
I can't get 11/10

Every game i produce is AAA > : ( MMO <3
I managed to get the breakout hit in Y3 today, but even when I try, I can't put it off past Y4. Also, no small game ever sells like that again. It's pretty obvious it's there to get you into the next office so you can get the medium games/publishers where the money really is.
lorinatidc Aug 30, 2013 @ 5:42pm 
Yes, Y3-5 has a sudden 10/10 or 9.75/10 regardless on setting you up for a growth company to get you into a place where you can suddenly do more or go bankrupt in a game or two.
John Fortress 2 Aug 30, 2013 @ 5:51pm 
What probably happened is you created a new engine with a new graphics level and a bunch of new features -- used 'em all & got new records for tech/design -- such a thing in most cases will net you a pretty wicked score.
I usually only make an engine when I first get the ability to, and use that for the whole time in the garage- before you''re out of there, a new engine is too much of your income IMO. So it's not always from a new engine, and later, even with hype and high reviews, you're not gonna make that much money off of a small game.
꧁꧂ Aug 30, 2013 @ 7:11pm 
The only sort-of scripted well scoring game that happenes is in the garage, just to get you the hell out of there faster. After that it's all up to you. Also a game you just slap together will hit that score, you still have to atleast aim for a good game.
Dr_Shellshock Aug 30, 2013 @ 7:13pm 
I just finished my 1st playthrough on steam yesterday, and didnt get a single perfect game. i got a 9.75 2 or 3 times, but no all 10s xD
Ralek Aug 30, 2013 @ 11:41pm 
It's not actually tied to year.

Your third top hit will always be a 9+ reviewed game (meaning all reviews at 9 or more) - the actually review rating (between 9.0 and 10.0) depends on how good the game is according to the normal mechanics.

A top hit is a game with at least a score of 20 (Tech + Design * some modifiers) that beats your previous highest scoring game. Due to the way the modifiers work, its difficult to get three top hits before you get to 30 D+T (although not impossible).

You can delay it indefinitely if you understand how top hits are generated, although there's really no point.

This is the game's mechanism of moving you out of the tutorial area, into the proper game, with some more seed money (which you will need). Once you score three top hits you have at least some understanding of what works and what doesn't, so I kinda like this feature.
Gungrave Aug 30, 2013 @ 11:44pm 
Originally posted by Andrew "Not Jackson!" Johnson:
I managed to get the breakout hit in Y3 today, but even when I try, I can't put it off past Y4. Also, no small game ever sells like that again. It's pretty obvious it's there to get you into the next office so you can get the medium games/publishers where the money really is.

I made around 15mil in my first 5 years, its a real pain to make it big early on but if it happens good god does it make later stages of the game easier since you get the cash to design a good game engine early on.
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Date Posted: Aug 30, 2013 @ 8:01am
Posts: 12