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Edit
I have had excellant games have with score far higher than yours get 5/5/5/5 and yet and games in the opening scene get a score 10/10/10/9.
In 20 something hours of gameplay I've had perfect 10's maybe 2-3 times, and heaps of 9.75's. I'm not really sure exactly what you have to do to get that last 0.25, but it seems to be the most difficult thing to do in the game. It's massively satisfying when you get it, just stick to it is all I can suggest.
I desgined a 10 million dollar engine before with V8 graphics and al the lastest tech. I got a 5/5/5/5 on my AAA multI platform game which was based off a sequal which made 9.75. It took two years to desgin that game and I lost the playthough as a result.
EDIT: just noticed necrobump
1) Topic and Genre combination must tend to perfect (+++)
2) Topic and Audience combination must tend to perfect (+++)
3) Genre and System combination must tend to perfect (+++)
4) System and Audience combination must tend to perfect (+++)
5) Sliders must match Genre as close as possible
6) Staff must match the Genre you choose. If you want to make a perfect RPG, Design will be more important than Technology. So it's better to have more staff with high stats in Design. Your staff is always working on the game even if you don't put them in charge.
6) New feature than the last game give an extra. (Don't add all new features of your engine at one time but add one more at each new game ==> you get better scoring for each new game)
7) When game score is hanging or dropping slightly ==> It means the technology of your engine become obsolete ==> New graphic engine is needed to hit the top score.
8) You can't have a perfect 10/10 if you didn't make a new record in Design and/or Technology. ==> Train your staff before building a new game that you want to be perfect.
9) A bit of luck. Sometimes, your staff will make bigger bubbles than normal and you don't know why :)
Are you actually being serious? lol