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I think most strategies would say only to go all-out in categories with a +++ rating. For something that's ++, you should have some good features, but not all of them.
Hm, interesting. I was considering real-life experience where almost all games have achievements and cloud-saving, for instance :)
Too bad it isn't covered well in the tutorials.
"There is a limit on how many benefit-points actually contribute to game quality. When you see a %-display on an area it means you have included more benefit in this area than necessary. The only downside when including more benefit than necessary is the money spent on unnecessary features.
The maximum amount of points depends on the game size and on the allocated time for the area. A table can be found on the Success Guide."
That should answer your question.