Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
so they can be good to focus on aswell as 3D
I understand that, but I want to know, specifically in Game Dev Tycoon, whether or not there's any benefit to spending research points on 2D graphics. It seems like it hurts in the long run.
I have never really tried it, as it always felt like i was bottlenecked by 2d engines.
once i went up to v4 and i could barly manage to stay afloat. When i switched to 3d v1 it kinda sucked for a few games, but once i reached 3d v2 i started to make 8.5+ games all over the place again.
Considering i could have just gotten to 3d v3 by the same time if i just ignored 2d,.. well.
That's where lower 3D graphics versions and high 2D graphics versions come.
Hope I helped you out
Thanks for your response! I'm a little confused, though; casual games require you to devote more time to graphics than any other Phase 3 development attribute. And even if the game you're making requires less attention to graphics, it seems like it would be better to just use an earlier version of 3D graphics, so that you don't have to devote a lot of research points to keeping up with 2D graphics.