Game Dev Tycoon

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Folio_Nov9m Jun 29, 2019 @ 4:48am
Graphics and Platforms
Hi there!
Is there any list of compatibility graphics versions and platforms?
Looks like I use wrong combinations of 2D/3D and versions, for example 3D engine in old platform etc. In this way I have awful raitings

I googled this list but not find yet

Many thanks in advance!
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Showing 1-4 of 4 comments
DortSnort Jun 29, 2019 @ 5:31am 
Originally posted by Folio_Nov9m:
Hi there!
Is there any list of compatibility graphics versions and platforms?
Looks like I use wrong combinations of 2D/3D and versions, for example 3D engine in old platform etc. In this way I have awful raitings

I googled this list but not find yet

Many thanks in advance!
there isn't really a list, but there's a limit to large, AAA and MMO games. For example, don't publish large games with 3Dv3 or less (or something like that. Idk, look up a guide, most of the guides have the rules there). Just keep using 3D graphics because once you do level 3 - 5 to them, the new version of those 3D graphics will appear
Folio_Nov9m Jun 29, 2019 @ 6:54am 
Originally posted by Niff:
Originally posted by Folio_Nov9m:
Hi there!
Is there any list of compatibility graphics versions and platforms?
Looks like I use wrong combinations of 2D/3D and versions, for example 3D engine in old platform etc. In this way I have awful raitings

I googled this list but not find yet

Many thanks in advance!
there isn't really a list, but there's a limit to large, AAA and MMO games. For example, don't publish large games with 3Dv3 or less (or something like that. Idk, look up a guide, most of the guides have the rules there). Just keep using 3D graphics because once you do level 3 - 5 to them, the new version of those 3D graphics will appear
Is it important to choose 2D Engine for TES for example and 3D for Xbox 360 for example?

Or 2d engine for small games and 3D engine for medium games?

DortSnort Jun 29, 2019 @ 8:02am 
Originally posted by Folio_Nov9m:
Originally posted by Niff:
there isn't really a list, but there's a limit to large, AAA and MMO games. For example, don't publish large games with 3Dv3 or less (or something like that. Idk, look up a guide, most of the guides have the rules there). Just keep using 3D graphics because once you do level 3 - 5 to them, the new version of those 3D graphics will appear
Is it important to choose 2D Engine for TES for example and 3D for Xbox 360 for example?

Or 2d engine for small games and 3D engine for medium games?
it has no effect for consoles. And idk how are 2d and 3d for medium
Folio_Nov9m Jun 29, 2019 @ 9:29am 
Originally posted by Niff:
Originally posted by Folio_Nov9m:
Is it important to choose 2D Engine for TES for example and 3D for Xbox 360 for example?

Or 2d engine for small games and 3D engine for medium games?
it has no effect for consoles. And idk how are 2d and 3d for medium
Ok thank you very much!
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Date Posted: Jun 29, 2019 @ 4:48am
Posts: 4