Dust Raiders

Dust Raiders

Similair games?
Are there any while we wait for this to get released?
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Showing 1-7 of 7 comments
BÆRD Mar 15 @ 1:41pm 
With various level of similarity: Convoy, Dustland Delivery and maybe something like StarSector? Someone suggested to me Convoy was one of the game's inspirations, Dustland has a similar theme / atmosphere, but no active combat afaik.

Starsector is far more complex and set in space, but I enjoy it for similar reasons as Dust Raiders: active combat, fleet building, sandbox experience with combat, missions and trade.

Ah yes! Sunless Skies. That one is also quite simple, but with a Lovecraftian setting.

Also maybe Starcom: Unknown Space.

I would check them out first on Youtube for some gameplay, so you get an idea if you like them.
Last edited by BÆRD; Mar 15 @ 2:03pm
Kiros Mar 19 @ 9:00am 
It's uncomfortably close to a game called Death Roads Tournament, if you look the vehicle combat it's extremely similar down to the animation and general presentation. I hope this is just a case of the devs licensing the engine/assets of DRT because that game spent a short amount of time in ea then was promptly rushed out the door and seemingly abandoned.
Originally posted by Kiros:
It's uncomfortably close to a game called Death Roads Tournament, if you look the vehicle combat it's extremely similar down to the animation and general presentation. I hope this is just a case of the devs licensing the engine/assets of DRT because that game spent a short amount of time in ea then was promptly rushed out the door and seemingly abandoned.
Just from watching DRT's trailers I can easily see none of the assets are the same and the DRT engine has more features than Dust Raiders' does atm. It also looks like DRT uses sprites for vehicles in combat whereas DR uses 3D models.
Kiros Mar 19 @ 9:49am 
It has similar lane shifting, slowing down, accelerating, ramming and skidding look to the animation. It works on a four lane grid system and the upper and lower edges are considered a wall that damages the vehicle that is rammed onto it.

I might be wrong of course, and I hope I am.
Klaudia  [developer] Mar 21 @ 1:43am 
Hey,
When creating the game, we were inspired by several titles. I was the person responsible for vehicle animations and to be completely honest - I didn't look at other games while making them. (: I just made them the way that felt good enough. I guess it's pretty hard to animate cars differently, otherwise they'd feel unnatural, right? 😅

We know the ramming system from DRT. But in Dust Raiders vehicles receive damage from the ramming itself, the "wall" doesn't do anything to them. The grid size is the result of many tests - this one just worked and looked best. (:

Remember that Dust Raider is mainly about trading and exploration - think of it more like of Port Royale. There are many ways to avoid combat. ✌️
Navan Mar 23 @ 4:28pm 
Remembers me Roadwar 2000 on Amiga.
Thndslz May 12 @ 10:29am 
To everyone looking for similar games go play Convoy. Man im so glad i got to see Convoy heavily inpired this game. Wishlisted!
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