Half Sword

Half Sword

Han_Lin Aug 20, 2024 @ 7:33am
Some questions about settings
So can someone tell me what settings like Lock On Strength, body density, and bone snapping affect? I didn't feel anything special when I pulled them to the far left or right
Originally posted by HSG Community Manager:
Lock on strength determines how closely the player character follows the movement of the NPC's you can toggle lock on and off using the F key. Experiment with what works best for you.

Bone snapping slider controls how easy bones break. Full slider bones shatter easily, there are no compound fractures implemented so broken limbs just flop for now.

Body Density sider effects how easily weapons penetrate the body. Full slider, weapons have a 'sticky' feel and do not move through the body easily. With the slider turned down weapons move through the player model like a hot knife through butter.

The combination of the body density and bone snapping sliders determines the ease of dismemberment. (No blood or gore in playtest, does not apply).
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A developer of this app has indicated that this post answers the original topic.
HSG Community Manager  [developer] Aug 21, 2024 @ 1:49pm 
Lock on strength determines how closely the player character follows the movement of the NPC's you can toggle lock on and off using the F key. Experiment with what works best for you.

Bone snapping slider controls how easy bones break. Full slider bones shatter easily, there are no compound fractures implemented so broken limbs just flop for now.

Body Density sider effects how easily weapons penetrate the body. Full slider, weapons have a 'sticky' feel and do not move through the body easily. With the slider turned down weapons move through the player model like a hot knife through butter.

The combination of the body density and bone snapping sliders determines the ease of dismemberment. (No blood or gore in playtest, does not apply).
Han_Lin Aug 21, 2024 @ 8:11pm 
Originally posted by HSG Community Manager:
Lock on strength determines how closely the player character follows the movement of the NPC's you can toggle lock on and off using the F key. Experiment with what works best for you.

Bone snapping slider controls how easy bones break. Full slider bones shatter easily, there are no compound fractures implemented so broken limbs just flop for now.

Body Density sider effects how easily weapons penetrate the body. Full slider, weapons have a 'sticky' feel and do not move through the body easily. With the slider turned down weapons move through the player model like a hot knife through butter.

The combination of the body density and bone snapping sliders determines the ease of dismemberment. (No blood or gore in playtest, does not apply).
Thank you for your answer. I hope your game can be completed as soon as possible. I can't wait any longer :)
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Date Posted: Aug 20, 2024 @ 7:33am
Posts: 2