Half Sword

Half Sword

Will this game have multiplayer?
Me and my friends agree thats a must have for this amazing game
Originally posted by HSG Community Manager:
Originally posted by FAQ:
Q: Will it have multiplayer?
A: We fully understand the appeal of multiplayer and especially PvP. We understand and agree that challenging your friends in duels or group fights could be equally entertaining and hilarious, especially if you are in discord with them as you either behead or disembowel them with a hoe. We fully grasp how we could build an extremely re-playable meta there. However, we also wish to draw your attention to the fact that physics-based multiplayer on Unreal Engine 5 is as hardcore as it gets as far as development: it is no easy task & Half Sword is our first game. We are focusing on single player physics right now to build a strong experience aimed at offering hundreds if not thousands of hours of fun. This will enable us to build strong foundations hopefully to offer, in a second phase, an equally polished multiplayer experience.
To summarize: do we think about it? Yes, a lot. Do we see the added value? Absolutely. Are we able to offer multiplayer at release: highly unlikely. Will we do our utmost to provide multiplayer after release: more likely.
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A developer of this app has indicated that this post answers the original topic.
HSG Community Manager  [developer] Mar 18 @ 11:29am 
Originally posted by FAQ:
Q: Will it have multiplayer?
A: We fully understand the appeal of multiplayer and especially PvP. We understand and agree that challenging your friends in duels or group fights could be equally entertaining and hilarious, especially if you are in discord with them as you either behead or disembowel them with a hoe. We fully grasp how we could build an extremely re-playable meta there. However, we also wish to draw your attention to the fact that physics-based multiplayer on Unreal Engine 5 is as hardcore as it gets as far as development: it is no easy task & Half Sword is our first game. We are focusing on single player physics right now to build a strong experience aimed at offering hundreds if not thousands of hours of fun. This will enable us to build strong foundations hopefully to offer, in a second phase, an equally polished multiplayer experience.
To summarize: do we think about it? Yes, a lot. Do we see the added value? Absolutely. Are we able to offer multiplayer at release: highly unlikely. Will we do our utmost to provide multiplayer after release: more likely.
Based on the reply from this developer, I am 100% certain I will purchase this game. I'd love multiplayer very much but the single-player experience is a blast as well!
Zubzub Mar 23 @ 6:55am 
I see, well good luck
If anything, a purely local multiplayer would be a good compromise.
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Showing 1-4 of 4 comments
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Date Posted: Mar 17 @ 4:10pm
Posts: 4