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any piercing/thrusting attacks are completely uncontrollable:
only way i found is run toward target and only at the last second hit double click. the thing is that in the thrusting position with any weapon, the character is not using any strenght to hold the weapon in front, it's like just standing there relaxed and the weapon slides on enemy armor.
blunt weapons i cant even unterstand, tried a fight with the one handed mace and when swinging the character is not even using the tip of the mace as contact point but his hands, making the entire mace a cosmetic object in a boxing match
The mechanics are rriiiggghhtt-oonnn-thhe-liinee between "needs work" & "Intentionally rediculous"
no offence given bro, i have issues with actually having the weapon swing where i want it to, maybe i should drop the sensitivity? also every overhead attack seems to be broken animation wise cos the character removes his left hand from the weapon and the weapon itself shakes uncontrollably. i'll get into it later