Big Helmet Heroes

Big Helmet Heroes

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[DEMO] Feedback & Suggestions
🦄 Greetings Adorable Knights 🦄

Feel free to leave us feedback or suggestions as it would help us a lot to improve the game!

Thank you for your love & support to Big Helmet Heroes 💛
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Showing 1-15 of 34 comments
cali May 28, 2024 @ 1:04pm 
hello there, i have few suggestions to share ^^

1. it's a bit hard to see what you currently select in the settings when using a controller, may be adding a frame around the selected line would be good

2. on controller, i think the button to Dodge and the button to Interract should be inverted : B for dodge and RB to interract. it feel better in my opinion
this point can also be solved if we can remap the buttons in the settings

thanks you for this demo and can't wait to see the full game !
76561199412091927 May 29, 2024 @ 1:25am 
Originally posted by cali:
hello there, i have few suggestions to share ^^

1. it's a bit hard to see what you currently select in the settings when using a controller, may be adding a frame around the selected line would be good

2. on controller, i think the button to Dodge and the button to Interract should be inverted : B for dodge and RB to interract. it feel better in my opinion
this point can also be solved if we can remap the buttons in the settings

thanks you for this demo and can't wait to see the full game !

Thank you for your suggestions! We'll see what we can do to improve the game later on! :steamhappy:
Last edited by Terry_Dear Villagers (Com Dev); May 29, 2024 @ 1:26am
Inlandsis May 31, 2024 @ 8:22am 
Bonjour, deux principaux problèmes : des saccades et beaucoup de mal à jauger les sauts face au boss dragon mechanique.
Dawduls Jun 11, 2024 @ 2:16am 
Please add an option to turn off the foreground cheering in the full release. Also idk if characters get more moves later on, but the base attack set feels a bit too thin. Having another jumping attack, a couple alternate combo enders, a couple unique attacks depending on what button you press coming out of swap. This would all make the game feel really great, I think.
Last edited by Dawduls; Jun 11, 2024 @ 2:26am
Lucky Jun 11, 2024 @ 9:28pm 
I had a lot of fun with the demo! The second boss was oddly janky though, especially with the bump attack he has sometimes randomly that hits you.

I would like to see the "clone" characters (e.x. first knight & giant) have some remixes on their stats with the same movesets. Like, maybe Giant is slower but hits harder. Or maybe instead of the shield throw he just slams like the ground pound.
Zemasu Jun 12, 2024 @ 4:05am 
I'm loving this game! feels super fun with the combos and different weapons, also love the fun mood of the characters.

The only big critics I may have is the top-down maze. The topdown is so far that you can't appreciate the weapons and it's pretty disturbing to the eyes since the aliasing gets pretty high at that moment. I'd consider finding a way to do the maze with the usual closer view
Exalted Studio  [developer] Jun 12, 2024 @ 9:48am 
Originally posted by Inlandsis:
Bonjour, deux principaux problèmes : des saccades et beaucoup de mal à jauger les sauts face au boss dragon mechanique.
Salut! Est-ce que les saccades interviennent à des moments spécifiques?
Exalted Studio  [developer] Jun 12, 2024 @ 10:01am 
Originally posted by Dawduls:
Please add an option to turn off the foreground cheering in the full release. Also idk if characters get more moves later on, but the base attack set feels a bit too thin. Having another jumping attack, a couple alternate combo enders, a couple unique attacks depending on what button you press coming out of swap. This would all make the game feel really great, I think.
Hi! Thank you for your suggestion, we may add this option in the final game.
While the demo lets you try on 2 classes for the heroes, the final version will have 4 classes! We'll see if we can add more diversity in the combo attacks, now did you find all combos so far? 👀

Originally posted by Lucky:
I had a lot of fun with the demo! The second boss was oddly janky though, especially with the bump attack he has sometimes randomly that hits you.

I would like to see the "clone" characters (e.x. first knight & giant) have some remixes on their stats with the same movesets. Like, maybe Giant is slower but hits harder. Or maybe instead of the shield throw he just slams like the ground pound.
The dragon boss fight will be more polished, thanks for the feedback! For the heroes, they are divided in 4 classes with similar movesets and stats per class, and the other differences come from the superpowers and different items you can find in levels.

Originally posted by Zemasu:
I'm loving this game! feels super fun with the combos and different weapons, also love the fun mood of the characters.

The only big critics I may have is the top-down maze. The topdown is so far that you can't appreciate the weapons and it's pretty disturbing to the eyes since the aliasing gets pretty high at that moment. I'd consider finding a way to do the maze with the usual closer view
Thanks!
We'll see what we can improve for the top-down maze :steamthumbsup:
Last edited by Exalted Studio; Jun 12, 2024 @ 10:02am
mattgil84 Jun 14, 2024 @ 8:22am 
i absolutely love it this game is so much fun the only problem is i wish each character was unique in their own way with the moves and weapons they each have a different special why can't they each have different weapons and different moves ?? but other than that the game is awesome
Haawk Jun 14, 2024 @ 1:13pm 
Looks like a fun game! I would give it another try if you could add arrow key movement and make the character look at where the mouse is pointing (to hit stuff)... Unfortunately I cannot use a controller because of reasons... Thanks! :)
Beary_Ladylike Jun 14, 2024 @ 8:45pm 
absolutely love this game and found it very fun! My big issue is that it does not have an online multiplayer option. Steam Remote play never works properly for me and causes the game to freeze. I think without a multiplayer online option it will put a lot of people off the game. Is online play something you are incorporating in the full game?
How to connect this game console onlie?
Exalted Studio  [developer] Jun 17, 2024 @ 10:05am 
Originally posted by mattgil84:
i absolutely love it this game is so much fun the only problem is i wish each character was unique in their own way with the moves and weapons they each have a different special why can't they each have different weapons and different moves ?? but other than that the game is awesome
Thanks! Their main differences come from the class, so they have similar moves when they're from the same class, however they do all have different weapon skins.

Originally posted by Haawk:
Looks like a fun game! I would give it another try if you could add arrow key movement and make the character look at where the mouse is pointing (to hit stuff)... Unfortunately I cannot use a controller because of reasons... Thanks! :)
The full release will let you re-map buttons on keyboard! Making the character look at where the cursor is pointing is a cool idea too :)

Originally posted by 玩轻的贱种来打你爹:
How to connect this game console onlie?
Hi! The demo is only available on PC currently.

Originally posted by Beary_Ladylike:
absolutely love this game and found it very fun! My big issue is that it does not have an online multiplayer option. Steam Remote play never works properly for me and causes the game to freeze. I think without a multiplayer online option it will put a lot of people off the game. Is online play something you are incorporating in the full game?
Hi! It would take a lot of work to make it possible to play online in coop in time for the release, so it's not gonna be available unfortunately🙏
Last edited by Exalted Studio; Jun 17, 2024 @ 10:06am
沣沣沣 Jun 24, 2024 @ 9:41am 
hope we can have local coop but one with keyboard and one with controller:) thank you in advance.
lpacphantom Jun 24, 2024 @ 2:42pm 
Loving the demo so far, but I just found a bug. I'm fighting the metal fire breathing boss and I tried activating my Y+B ability as Lazerlight and I'm sort of stuck in a state I'm not supposed to be. It never fired the attack and now I'm invulnerable but I'm also not able to do anything but move around. No attacks, no jumping, no dodging, no way to win or lose the boss battle.
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