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I do hope the Heist series continues- it's the only property from this developer to which I look forward.
Quest was ok, but the difficulty was uneven. The first and last acts were very difficult, but the midgame was almost braindead easy. I found the card mechanics too limiting as well, with not a lot of room to chain a bunch of cards together for ridiculous combos (only 3 cards per turn, a 4th card for all cards matching one color). Finally, too long, runs out of steam by about the halfway point, which is again a common issue with this series.
I see what you did there.