Q.U.B.E: Director's Cut

Q.U.B.E: Director's Cut

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RiChHaRd1 Dec 12, 2017 @ 5:26am
Oculus/Vive VR Support?
I realise this was DK1 and DK2 supported in the early years of development, but is there any chance this can be updated to support the Consumer Version of the Oculus Rift. Not much work needs to be done as it already has initial VR support.

Thousands of Rift and Vive users are looking at new VR titles and with over 2 million users have VR, this I feel would be a viral purchase and would make you some considerible revenue!

Thankyou
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Showing 1-6 of 6 comments
Toxic Games  [developer] Dec 12, 2017 @ 5:46am 
Hi Richard, thanks for your thoughts.

Unfortunately, Q.U.B.E: Director's Cut only supports DK1 Oculus and there are no current plans to update this support. We'd of course let everyone know if we did carry out this update in the future.
CripticCorp Nov 29, 2022 @ 3:34pm 
No joy
Originally posted by Toxic Games:
Unfortunately, Q.U.B.E: Director's Cut only supports DK1 Oculus and there are no current plans to update this support.
:steamsad::steamsad::steamsad:
Ponlets Dec 20, 2022 @ 2:22am 
Originally posted by Toxic Games:
Hi Richard, thanks for your thoughts.

Unfortunately, Q.U.B.E: Director's Cut only supports DK1 Oculus and there are no current plans to update this support. We'd of course let everyone know if we did carry out this update in the future.
you should update the game or something to support proper modern solutions in VR or remove the VR tag from the game because having a beta DK1 support that doesnt actually work on modern hardware is not only odd but can be considered dishonest
Max Oct 21, 2024 @ 8:23pm 
i just got so sad lol

no vr yeah
Scroopy Apr 16 @ 9:48pm 
Yeah.... This game shows up when you sort your library by "vr supported" under hardware support options. Is there a way we can report this sort of thing? Seeing as it doesn't actually support VR.
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Showing 1-6 of 6 comments
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