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I still recommend getting botth, but I'd personally prioritize getting Spelunky before Rogue Legacy.
Yeah I've edited my question as you're right in saying they aren't really roguelikes. Thanks!
Cool why do you think that?
Thanks for your help!
Ah I see. Thanks for your help!
The great thing I have found about Spelunky is that I don't even have to be progressing or winning consistently to enjoy it. I just like being in the world & traversing the stages. I can not say the same about Rogue Legacy.
I've played 54 hours of Spelunky in less than 6 days. I am just absolutely addicted. I'm having such a nice time playing & listening to podcasts.
I got bored of Rogue Legacy fairly quickly, although the time I had with it was fun. Spelunky on the other hand just doesn't get old.
Anyway: I've played ♥♥♥♥♥♥♥♥ of Rogue Legacy and it's definitely a grreat game, however once you reach +4/+5 difficulty (and above) and have all stats maxed out, it becomes rather dull because the only way to upgrade your stats is through fairy chests which supercedes challenges that aren't randomized to the same degree as the castle rooms are.
In terms of which game is more challenging: When it comes to single completion, definitely Spelunky, but overall, Rogue Legacy is definitely a far more difficult game, why? Because it never ends (= no fixed difficulty), whenever you beat the game it one-ups you on the difficulty and increases the monster levels significantly, something which becomes more and more of a daunting task since your stat upgrades can't keep up in the least anymore.
Thankfully, any selections of games aren't mutually exclusive, so play both!
Yeah, Spelunky basically started the trend of combining roguelike elements with other genres. Edmund McMillen has said that there'd be no Binding of Isaac without Spelunky.