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Regardless, they don’t sound like that to you because you grew up with them, since you are a fan of the series I gather, whilst I am not. I love the games, and LOS is the only installment that has ever had me excited for Castlevania as they were being released. I tend to think the orchestral score composed by Oscar is noteworthy and deserves open adulation. Like with any movie or game, not all of the scores of one installment will be appealing: only a handful or even less than that. LOS has Final confrontation, Chaotic battle, Titanic struggle, Dracula`s throne room (the last half) and Love theme which I find distinctive and easily identifiable with the title. Even Satan`s theme`s last minute used reworked version of the Final confrontation theme from LOS1.
LOS as a reboot set out to present Castlevania differently, with orchestral embellishments. This kind of presentation was not suited for classic style of Castlevania music. I do recognize that this series has a peculiar style when it comes to music, but that was not appropriate for this installment. I do agree that orchestral scores if not handled properly tend to sound similar to each other, bearing no individual identity. There are many pieces from LOS I don`t even give a listen to, however, there are some that give LOS a grand appeal, more so than I have ever heard in Castlevania history! Listening to Titanic struggle and Final confrontation theme was expressive of an epic and cosmic series of events which I felt for the first with this series as a whole! So I wouldn`t disregard the soundtrack by any means, it has both the good and the bad, what doesn`t? However, my central point is, we love what we have been exposed to first. When something new comes along, we may love it or hate it, but in our hearts we would always prefer what we grew up with, no matter how cheesy or corny it may sound.
I agree that LOS soundtrack doesn't deliver that sweet, remarkable catchy feel of Japanese composition ( comes to mind...Aquarius, Simon's Theme, Forest of monsters, heart of Fire, Tower of Dolls, Moonfight, oh there is so many... anything from SotN, CoD and OoE).
For one side is sad we didn't get that feeling in LOS, but from the other i think the catchy Japanese ost wouldnt work well in the visceral history of the Belmont's manace, and Oscar Araujo compositions are simply bombastic, tragic and epic that suits Gabriel very well.
Only 4-5 of the tracks,out of the 30-something on the extended track list, seem to not stand out, and they're primarily 'fight against basic enemies' music).
Catchy and memorable are 2 different things though(Catchy can be memorable, and vice versa, but are not 'inclusive'), and Orchestral is not one to lend itself to being catchy(generally Movie composers like Hanz Zimmer and John Williams go for that stuff, and sometimes it feels...like all their soundtracks are the same because of it.) Better orchestral music for me, moves away from trying to be catchy for the sake of catching the ear, and instead compliment and fit a scene as much as possible, rather than try to overtake it(which is one reason I don't like some of the examples you listed from:P). In this case, we have music tailored for scenes, not music made for itself. The thing that makes them memorable is both of them together, the memories of both coming alive when hearing the music after having finished the game.
Anyways, I will agree, the 'piano' bit from the main menu is catchy more than memorable for it's influence in the game,b ut then again, it's primarily detached, used multiple times throughout the game and duing the main menu.
What Slipstream said, basically. (Toy Maker is fantastic!) I think Oscar Araujo made the right choice with going for a harmonic style rather than melodic. Just because something is easy to remember, or does its hardest to catch your attention, doesn't make it good. Most of the LoS score is definitely more subdued. I found myself noticing it far less while actually playing the game. But listening to the soundtrack outside of the game (as I currently am while writing this) is another thing entirely.
The majority of the score has an unprecedented amount of instrumental detail for a video game soundtrack. The cool little metallic xylophones or whatever were pretty neat touch for setting apart present day vs castle hallucinations. I felt the music for LoS 1 & 2 was totally spot on. Even dragging the game up a couple (or couple dozen) levels with it. Totally Castlevania music.
Anyone else really captivated by the prologue intro theme where they reveal Gabriel sitting on his throne as Dracula? While I'm at work I keep hearing that piece in my head! Soul stirring stuff.
YESSS, I know the feeling. I also often had the trailer music from the E3 reveal trailer going ibn my head leading up to lords of Shadow 2's release, XD. Sadly its not on the soundtrack(most 'early' trailer music isn't)....
http://www.youtube.com/watch?v=j7GidX-USbo
https://www.youtube.com/watch?v=0jqjNscJsqI
This is an orchestral arrangement of the NES version of "Vampire Killer"
https://www.youtube.com/watch?v=kxhOndjPRQ0
Orchestral arrangement of Simon Belmont's theme
https://www.youtube.com/watch?v=5oa6-NoeXXs
Now honestly, can any one here honestly say there's even one piece on either soundtracks for LOS and LOS2 that comes anywhere close to living up to this?
It's like comparing this any sci-fi theme to Star Wars.
That Bloody Tears rendition is particularly awful.
I love all of the original Castlevania music, but without heavy modification, they are better suited in their original form.
But, that doesn't mean they can't be adapted for an orchestra well... eg. Oscar's take on Belmont's Theme from LoS 1 soundtrack:
https://www.youtube.com/watch?v=Y8Uqy9L_xtk
THIS! The demo/prologue was really epic IMO. I had no intention of buying this game when I first downloaded the demo.....it was just a ruse to expend some extra bandwidth I had for that month, but wow the music was definitely one of the factors that made me buy the game.