Castlevania: Lords of Shadow 2

Castlevania: Lords of Shadow 2

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Worst. Level. Design. EVER.
So, I LOVED LOS1. LOVED it. I came into LOS2 with a complete open mind despite horrid reviews. The graphics are awesome. The combat is solid. The level design...? HORRID! I am going back to get the antidote and I seriously just want to skip to the ending. The modern level design sucks really bad.

I just got to another rat section (SIGH) and those two guards. I can't figure it out.. spend 30 mins. Called it quits. So frustrating that MecurySteam went backwards on design.
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Showing 1-15 of 40 comments
Axion Mar 1, 2014 @ 8:57am 
lol I am on the exact same point and I feel the same way. I'm getting kinda bored. I just want to find the damn antidote. The story has been boring so far. I'm hoping it will improve soon.
Hate the stealth sections, hate the rat sections. I just want to return to the castle.
Last edited by Axion; Mar 1, 2014 @ 9:02am
Soulkey Mar 1, 2014 @ 9:14am 
If you are that the Cargo bay/ Train station area (Mission name Next stop: Castlevania, if I remember correctly), there are 3 guards.
1 guard dies after you possessed him, and there are 2 more after he opens the door for you and dies.
At this point the game shows you a small vent hole, and you need to go back to the first guard's location, where you can change into the rat swarm.

If that's not the case, then I apologize!
Last edited by Soulkey; Mar 1, 2014 @ 9:14am
DigitalFarce Mar 1, 2014 @ 9:28am 
I am around that point but there are two guards. I can't take them on as Dracula so I turn the rat and there is nothing to go into, interaction with or do that I can see. I can't imagine designing this game and being like "Yep, this section is awesome." Going to get this antidote makes me want to quit the game.

I am waiting to see some cool parts like the last game. This is getting insanely stupid. I saw parts in trailers of Carmilla (sp?) she looks awesome. Is that coming up soon after?
Last edited by DigitalFarce; Mar 1, 2014 @ 9:30am
Soulkey Mar 1, 2014 @ 9:31am 
If you can post a screenshot, then I can probably tell, where you are in the story/ how to pass that stealth segment, since I finished a large portion of the game today, so I still remember well. :p

And yes, the Carmilla segment was quite amazing, though it also features a stealth element there, but it was very easy. (lol)
Last edited by Soulkey; Mar 1, 2014 @ 9:31am
Axion Mar 1, 2014 @ 10:25am 
Originally posted by DigitalFarce:
I am around that point but there are two guards. I can't take them on as Dracula so I turn the rat and there is nothing to go into, interaction with or do that I can see. I can't imagine designing this game and being like "Yep, this section is awesome." Going to get this antidote makes me want to quit the game.

I am waiting to see some cool parts like the last game. This is getting insanely stupid. I saw parts in trailers of Carmilla (sp?) she looks awesome. Is that coming up soon after?
Yes, you are not to far from the Carmilla segment.
EGH ^_^ >>\.-. Mar 1, 2014 @ 10:36am 
shoot bats on the guard that in the far back, when the other guard goes to see him, sneak behind him and possess him, open door, voila
Djent Maven Mar 1, 2014 @ 10:49am 
Originally posted by DigitalFarce:
So, I LOVED LOS1. LOVED it. I came into LOS2 with a complete open mind despite horrid reviews. The graphics are awesome. The combat is solid. The level design...? HORRID! I am going back to get the antidote and I seriously just want to skip to the ending. The modern level design sucks really bad.

I just got to another rat section (SIGH) and those two guards. I can't figure it out.. spend 30 mins. Called it quits. So frustrating that MecurySteam went backwards on design. [/quote]
No offense man but the stealh parts are stupid easy.
Djent Maven Mar 1, 2014 @ 10:50am 
No offense man but the stealth parts are stupid easy. And you can click more tips on the right page after you die if you are stuck
BareNakedSlayer Mar 1, 2014 @ 11:34am 
The stealth parts are stupid, and I'm not that far into the game because I have limited time... but the issues with the stealth parts seem to stem from people forgetting all the powers at their disposal. The bats are only actually useful in those stealth segments. The blood daggers are only good for environmental puzzles... I miss the silver daggers and their usefulness. I think the powers and sub weapons are missed opportunity in the game.

I love that combat though. I like trying to fill the special move containers, it's a fun challenge. Not nearly as fun as the stage challenges from the first game, but so far I like it. I don't know how it can seem that boring and so far, I don't find the level designs bad. Who knows if my optimism will hold out though.
Ayy Mar 1, 2014 @ 12:30pm 
Originally posted by SuNin:
The stealth parts are stupid, and I'm not that far into the game because I have limited time... but the issues with the stealth parts seem to stem from people forgetting all the powers at their disposal. The bats are only actually useful in those stealth segments. The blood daggers are only good for environmental puzzles... I miss the silver daggers and their usefulness. I think the powers and sub weapons are missed opportunity in the game.

I love that combat though. I like trying to fill the special move containers, it's a fun challenge. Not nearly as fun as the stage challenges from the first game, but so far I like it. I don't know how it can seem that boring and so far, I don't find the level designs bad. Who knows if my optimism will hold out though.

if you have limited time...why are you playing a game? lol..Games are meant to be enjoyed not worked through like what so many professional critics think what gaming is nowadays
Shin Dan Mar 1, 2014 @ 12:41pm 
it's a shame because the castle is amazing, yet there's not nearly enough of it.
the city takes up a good deal of the gameplay a lot of the time, the castle is mainly there for you to return to it and grab upgrades and grind.
Lord Motav Mar 1, 2014 @ 12:55pm 
Rat sections hard, my god you're dumb. Uninstall. Never use this discussion board again. Thanks.
Dzaka Mar 1, 2014 @ 1:52pm 
okay you drop down behind the boxes use bats on the guard near the door his buddy will go to help him you walk up behind and posess him.. easy
centuryon Mar 1, 2014 @ 1:58pm 
Worst part is the City skyline and street level is actually pretty nice, with some cool Gothic architecture. But the game forces the player into sewers and the lab, especially at the beginning, which was just a mistake. That plus the city is relatively empty and the enemies in it are boring (Satan's army in particular), really hurt it.

And I like the Train segment too. I think the Lab would have been better if it was wide-open with twisted frankenstein-like machines and equipment (and messed up experiments on people), rather than cramped corridors. Missed opporutnities indeed.
Last edited by centuryon; Mar 1, 2014 @ 2:00pm
Guzza Smotes Mar 1, 2014 @ 2:11pm 
The "stealth" puzzles are incredibly easy, I have no idea how anybody could struggle with them.
Just use your brain... if that doesn't work, every time you enter the area the camera cuts to what you need to do.
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Date Posted: Mar 1, 2014 @ 8:34am
Posts: 40