Castlevania: Lords of Shadow 2

Castlevania: Lords of Shadow 2

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A Question on Difficulty
How does this one compare to LoS1? Other than the demo I am playing through the first one completly before moving on (or trying to soo tempting to try this one!)
I really enjoy the first ones difficulty as it provides a challenge ( I die!) but can usually beat what ever obsticle with a little practice. So is part 2 the same easier? Harder?:tcry:
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Showing 1-14 of 14 comments
RiO Mar 1, 2014 @ 4:14am 
Easier, sofar.
Soulkey Mar 1, 2014 @ 4:32am 
Finished 6 bosses in the game, but as so far the game is way easier than LOS1.
Both terms of normal combat and boss fights as well.
Last edited by Soulkey; Mar 1, 2014 @ 1:22pm
im getting wrecked on easiest mode without the slightest chance of victory most times. But i didnt play Los1 :D
Lord Motav Mar 1, 2014 @ 1:23pm 
Much much easier. Play on Creature of the Night if youre new to the series, or play on Lord of Shadow if you played the first one.
Astral Mar 1, 2014 @ 1:53pm 
The only enemy in the game that legitimately feels difficult are Dark Monks.

I mean, really, 4-6 of them in an area and they're constantly launching lightning and energy waves doing 40 damage or something on PoD. You can literally die before even getting out of stun lock if you don't kill them fast enough.

Otherwise most certainly easier than the first game in pretty much every way I can think of. Still quite fun though, so no complaints here.
BodyPolitic Mar 1, 2014 @ 3:50pm 
So I gave in an started on Los2 without finishing the first one :/ It does seem easier, but I wonder if part of that is from a more responsive and improved combat system
Lord Motav Mar 1, 2014 @ 5:29pm 
Originally posted by bodypolitic:
So I gave in an started on Los2 without finishing the first one :/ It does seem easier, but I wonder if part of that is from a more responsive and improved combat system

Nah, it's more healing and more forgiving enemies. A lycan in the first game was not only very common and early in the game, they were also numerous and could block, dodge, and attack quickly. Starting enemies in this game... brotherhood soldiers and "plague" victims who sluggishly attack and fall apart like theyre made of paper mache. (not that I still dont love this game)
空.明 Mar 1, 2014 @ 8:58pm 
After beating the Forgotten One in LOS1, LOS2 feels way to easy... even the bosses are easy and you get a shatload of new gear that makes it even easier compared with LOS1. Of course, people who have not played LOS1 at the highest difficulty might find LOS2 a challenge.
Astral Mar 2, 2014 @ 3:21am 
Originally posted by Pr8Dator:
After beating the Forgotten One in LOS1, LOS2 feels way to easy... even the bosses are easy and you get a shatload of new gear that makes it even easier compared with LOS1. Of course, people who have not played LOS1 at the highest difficulty might find LOS2 a challenge.

That's mostly because the Forgotten One is such an idiotic boss.

Developer 1: "Alright team, we have a game where the main character gets his highest damage attacks done by blocking enemy attacks, and then counterattacking. What do we do to provide a challenge?"

Developer 2: "Let's put a boss in where you cannot block any of his hits at all!"

Developer 1: "That's a good start! Anything else that you think we can do?"

Developer 2: "Let's put in a phase where you can only hit him with jump attacks! And then another phase where you can only hit him with jump attacks at certain angles!"

Developer 1: "But aren't jump attacks some of his weakest moves in the game?"

Developer 2: "I thought you said you wanted a challenge?"

Developer 1: "... great idea! Let's ship it!"

Developer 2: "Let's also make sure to not put those pesky health and magic regeneration shrines in, the player should just go through constant boss battles in-between their puzzle sequences."

Developer 1: "We'll definitely want you working on the sequel with all of these great ideas!"

Seriously a horrible boss and level design. I would easily rate the game a 9/10 without him, then a 5/10 with him. He was just that much of a disruption to the normal pattern of the game.
Last edited by Astral; Mar 2, 2014 @ 3:22am
Soulkey Mar 2, 2014 @ 3:27am 
Originally posted by Astral:
Originally posted by Pr8Dator:
After beating the Forgotten One in LOS1, LOS2 feels way to easy... even the bosses are easy and you get a shatload of new gear that makes it even easier compared with LOS1. Of course, people who have not played LOS1 at the highest difficulty might find LOS2 a challenge.

That's mostly because the Forgotten One is such an idiotic boss.


Seriously a horrible boss and level design. I would easily rate the game a 9/10 without him, then a 5/10 with him. He was just that much of a disruption to the normal pattern of the game.

I'm actually stuck at the Forgotten One in Warrior difficulty with him 1/4 HP left. Had to restart because it's hard to finish it without Orbs.
The boss is hard as hell. That's true, but it's not unbeatable, proof for that are the no damage+trial completion videos on Youtube.

As a matter of fact I prefer the Forgotten One over any LOS2 boss, because it offered one hell of a challange, while all bosses so far up to Inner Dracula (haven't finished the game yet) dropped so fast, it wasn't even funny.
Maybe LOS 2 is one hell of a challange in Prince of Darkness mode (which sadly not unlocked yet) but on Lords of Shadow difficulty, the bosses are rather way too easy.

Don't get me wrong LOS 2 has amazing bosses, but they need to be buffed up HP and DMG wise way more.
Last edited by Soulkey; Mar 2, 2014 @ 3:28am
Astral Mar 2, 2014 @ 3:30am 
Originally posted by Soulkey:
Originally posted by Astral:

That's mostly because the Forgotten One is such an idiotic boss.


Seriously a horrible boss and level design. I would easily rate the game a 9/10 without him, then a 5/10 with him. He was just that much of a disruption to the normal pattern of the game.

I'm actually stuck at the Forgotten One in Warrior difficulty with him 1/4 HP left. Had to restart because it's hard to finish it without Orbs.
The boss is hard as hell true, but not unbeatable, proof for that are the no damage+trial completion videos on Youtube.

As a matter of fact I prefer the Forgotten One over any LOS2 boss, because it offered one hell of a challange, while all bosses so far up to Inner Dracula (haven't finished the game yet) dropped so fast, it wasn't even funny.
Maybe LOS 2 is one hell of a challange in Prince of Darkness mode (which sadly not unlocked yet) but on Lords of Shadow difficulty, the bosses are rather way too easy.

I have 100% achievements in LoS1. I beat him on Paladin difficulty. I still insult his design because of the jumping and blocking mentioned above. It's almost like the people who designed it didn't even bother to playtest it at all - because it was horrible. There should have been at least 1 attack in his move set which you could block. Blocking is the best way to gain focus, and thus regen at least a little bit of magic.

I'm past him now though, so whatever. Currently working on getting 100% achievements in LoS2 now. The bosses here are pretty easy, it's very true. These challenges, however ... mostly interesting.
Crueler Mar 2, 2014 @ 3:31am 
I thought the forgotten one was a great end game boss. Gave me something to fight. LoS2 was a breeze on every difficulty :(. The blood drinks and the void sword recover health too good. It was nearly impossible to die unless you got hit too hard too quickly. you seem to be able to use your powers much longer in this game.

The Challenges however are extremely dumb in LOS2. Some are easy and some are very time consuming. they really should refill your HP and both Magic bars. god that's annoying.
Lv 20 Bolting Bot Mar 2, 2014 @ 12:03pm 
Originally posted by Astral:
I have 100% achievements in LoS1. I beat him on Paladin difficulty. I still insult his design because of the jumping and blocking mentioned above. It's almost like the people who designed it didn't even bother to playtest it at all - because it was horrible. There should have been at least 1 attack in his move set which you could block. Blocking is the best way to gain focus, and thus regen at least a little bit of magic.

I'm past him now though, so whatever. Currently working on getting 100% achievements in LoS2 now. The bosses here are pretty easy, it's very true. These challenges, however ... mostly interesting.

I also did everything in LoS and I completely disagree with you. Paladin was way too easy because of parrying. It granted way too much focus and the counter attack were ridiculously powerful, especially since you could switch to shadow magic in the middle of parrying. This one boss, the forgotten one, was the only traditional boss, making you learn his pattern and you were not allowed to get hit a lot, since it was hard to get your magic back. So out of all LoS bosses, I believe that the forgotten one was the best, because it was, by far, the most challenging, and there was nothing unfair about it.
Zamus Mar 2, 2014 @ 12:41pm 
The hardest part imo about the forgotten one was that you had to fight him while jumping, it might be just me but the air combat wasn't as good, 90% of the time he hit me was because of one reason, after doing a stomp (Air LT+A) I usually got stuck on his knees and lost control over Gabriel resulting in a free hit for him, I ended up playing very defensively and not using the windows to attack him as much as I would have wanted, that is my only complain about him.

As for this game is way easier, not only because of the C:LoS1 experience, but you get way more magic per absorbed orb, I can easily keep my bars "overcharged" on fights, you can still switch to void/chaos after a synch block to increase your HP gain/damage, it seems easier to break regular blocks on most enmies and let's nor forget the relics, they are all very usefull and easily turn the tide of a battle especially the tears for a quick full heal if you need it.
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Date Posted: Mar 1, 2014 @ 4:11am
Posts: 14