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I half expected the servers to just "disappear", that would have been more anticipated since there has not been a single message of ANYTHING in nearly a 9 months.
Thank $#@!ing God.
Now all the gaming "tartarsauces" that said my reports were "full of $#!@" for the past year+, you can now go cry in your sunglasses and hide your heads in shame in your own a$$holes if you must.
"xTheBlackKnightx" was RIGHT AGAIN as I predicted.
The last development team told me the game was going to get $#%$canned in July 2015.
#$@! UbiSoft and their boot licking, $#@#suckers for producing a complete piece of a$$clownery trash, never listening to the player base, constantly interjecting new PTW ideas, and jack wagon management for firing good developers who did not fit their "profit model".
This happened for over 3 years over the course of 4 separated creative directors and dozens of programmers and artists!
The initial alpha game was fantastic ripening peach, the final product was a complete dried horse apple.
"Hookers and blow" at my place on 10/25/16.
If you want more than one, you have to bring your own.
P.S. My ring is still available for sale, as it has been for a year.
FINAL NOTE: If you have not figured it out, I will say it again. Go $#@! yourself UbiSoft with a freight train up the a$$. You need to be shut down, as you have become worse than EA.
The game had a good run. Time to move on.
It's been a blast, really.
I've had a great time toasting castles, trying different defences and helping clan members. I've also enjoyed watching many many replays from attackers FAR better than I, who made mince-meat of my best efforts!
@SkepticalToast
For about a year after I first started playing it, the quality had only been going down. I kept waiting for the game to go back to what made it good during its first months of existence, but nothing ever happened.
I'm slightly torn though. On one hand I really hope that it was a financial disaster just because that'll teach them a lesson, On the other hand I really hope it wasn't, because that'll encourage them to try this sort of thing again, only better.
REMEMBER THIS WELL.
If you do not understand the written terminology below, you have failed the education system in whatever your origin of language and country.
Do not complain, do not whine, do not throw tantrums.
No one cares, and certainly not UbiSoft.
REFUNDS & CURRENCY
• Is all my money gone when you close this game?
Starting today, users won’t be able to buy virtual currency anymore. Users will still have 60 days to spend the currency in the game. After 60 days, this will no longer be possible as all bought premium currency and items will no longer be accessible when the game is closed.
• I want my money back! / Refund
In accordance with our Terms of Use and Terms of Sale, this is not possible.
The game has basically been abandonware for the last year now, and even before that it seemed to be nothing for years but a endless parade of incompetent staff (Might Quest had a very high turnover rate) often with conflicting priorities and ideas, none of which ever seemed to be fully implemented, leading to creating a ever-worsening mess of a game.
I really cannot think of any other game I have ever played that progessively got worse as time went on. It started out as a great concept, a fun game that only needed some polish and an end-game; and somehow ended up being a unplayable grindy/boring blatant P2W flaming trainwreck still needing an end-game.
I think I spent a total of 20$ on this game, when I had started years and years ago. To this day, I still feel robbed and cheated of the game value for the money spent.
I feel bad for those that spent any money recently on this game, but honestly the writing has been on the wall for years that this was coming.
When they cut the game staff down to zero, the only other thing you have left to cut is the game itself.
If anyone has any in game currency, spend it on stuff cuz you wont be getting a refund.
I stopped after that, thouroughly fed up, but returned several months later to find a new development team in charge. They promised to fix the balance issues, correct the P2W discrepencies, and create new content to give the game a future. They even created a roadmap. They had a plan! Boy were they a pack of liars. Not only did they fix absolutely NOTHING, they made the game EVEN WORSE, defying the belief it wasn't possible! Oh, they also poisoned all the monsters everyone had so they had to grind (pay) for new ones. And removed one of my favorite bosses so they could sell a P2W version which sucked. (Rest in Peace Mr. Firesly). I dare say even a pack of street scammers would have had more shame.
In the end though, I'm still sad to see the game go. It was like watching someone graduate from Harvard with an MBA and wind up a deranged homeless man living in the seweres, with no clothes, no teeth, and constantly asking passerby for food in exchange for rat droppings. But it's not the game's fault. The game had everything it needed to succeed. It simply kept getting entrusted to the wrong people, who kept constantly mugging it, pulling out teeth, and ripping off anything that made it stand out until there was nothing left. A pox on Ubisoft. The sooner that company is gone from the gaming world, the better everything will be.
So Cancer killed this game. Cancer and greed.
before they changed it