Thief

Thief

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meshpet 2014 年 3 月 31 日 上午 8:30
Any one play the old theif games and are happy with this?
Just out of curiousity. How many people here HAVE played the original theif series and are happy with this? The people that bought it any way. It just seems to me like most of the people that like the new one are ones that haven't played the old ones and have nothing to really compair it to~
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目前顯示第 61-75 則留言,共 221
EbonHawk 2014 年 4 月 3 日 上午 4:37 
引用自 NXMT
Garrett may now be Bland McBlandness but at least there's no glaring reason to dislike him.
LOL Thank you, someone who agrees! :-)

I have posted several times that he sounded like he was barely clinging to consciousness for the better part of his recording sessions for his dialog. he..just..sounds..like..he..doesn't..really..give..a..damn when he's delivering his lines. He was probably going for "aloof and reserved" and we got Snoozy McSnooze-fest.

Still love the game as a whole, but certain parts could have been SO MUCH BETTER with very little effort.
meshpet 2014 年 4 月 3 日 上午 7:21 
引用自 EbonHawk
Snoozy McSnooze-fest.

lol X3 what is a shame with this is that if people buy it allot they will make a sequel just like it. if people DON'T buy it, then they wont make any sequel =\ so i doubt we would get a proper sequel any way ._.
Shadrach 2014 年 4 月 3 日 上午 9:07 
If you taffers liked the old Thief best, or liked this - either way, after playing, go and download The Dark Mod - it's a standalone game and it's free.

http://thedarkmod.com/

If you love Thief, it's in my view the best option, instead of messing around with texture packs and so on for the original game.

TDM has the absolutely most respectful treatment of the classic gameplay of Thief 1,2,3 - the graphics are good/great since it's based on Doom 3, though (obviously) not as good as "Thief 4".

It's got proper mantling, you can rope arrow to any wooden surface, moss arrows and everything you'd expect from a Thief game.

Modders create Fan Missions, and it's open to anyone to create one themselves using the mapping tools. There are a lot of missions, enough for hundreds of hours of thieving.

Gameplay:
https://www.youtube.com/watch?v=jypb_4RkpU8

lucid_enigma 2014 年 4 月 3 日 上午 9:14 
引用自 Shadrach
If you taffers liked the old Thief best, or liked this - either way, after playing, go and download The Dark Mod - it's a standalone game and it's free.

http://thedarkmod.com/

If you love Thief, it's in my view the best option, instead of messing around with texture packs and so on for the original game.

TDM has the absolutely most respectful treatment of the classic gameplay of Thief 1,2,3 - the graphics are good/great since it's based on Doom 3, though (obviously) not as good as "Thief 4".

It's got proper mantling, you can rope arrow to any wooden surface, moss arrows and everything you'd expect from a Thief game.

Modders create Fan Missions, and it's open to anyone to create one themselves using the mapping tools. There are a lot of missions, enough for hundreds of hours of thieving.

Gameplay:
https://www.youtube.com/watch?v=jypb_4RkpU8

Thanks Taffer. Sounds good but if it's not, I'll run you through!
Elvis II 2014 年 4 月 3 日 上午 9:47 
I've played the other games quite a bit, and this one is okay so far, but I can't play it for more than like 15-20 minutes before I get bored stiff. I can't really put my finger on why, but good lord it's dull.
gamer11 2014 年 4 月 3 日 上午 10:47 
i played them for month i mean all the old games- especialy these from Lookingglass.
Im a veteran of the old school games: i started when Dos was all over the place-
But nevertheless these old Games are Gold.
I tell why: It has more ways to handle the levels-
it still is one of the best Games ever-
perfect athmospere real fine story to tell.
There are a lot of facts like the good black humor in it.
Yes the Graphics are realy old for today, but you can repatch it with texture mods.
I still prefer the original games with no changing.
It was realy frightening to move through the catacombs- and it still gets me when i hear a spider or Ghost in there.
I cant tell how often ive played it.
Im cool with the new Garret too, but there is not realy much to steal in Thief 4 so there are some design and Level aspects i cant understand.
Some characters get to much attention- like the girl.
There are other aspects in the game wich are pretty unfair, that never happened in the
old Series and why the hell does garret his left eye back? I dont know.
So i can understand when people how didnt grew up with the old series get bored, because of the old graphic aspect. I cant understant, why they tell its a bad game- its the best game you could espect from a sneak game.
I cant understand why the new thief get only 55 percent.. you can say its not like the old games yep, but why 55 percent? When other more boring games get 90... but thats another story.
commodore128 2014 年 4 月 3 日 下午 3:30 
I wouldn't consider this a thief game, to me it isn't successor to thief deadly shadows. I'm still waiting for the 4th installment, because this is not a THIEF a game.
srdaniel 2014 年 4 月 3 日 下午 4:39 
Has not drawn me in as much as the old games did, but that was quite some time ago and I play games differently now. Mainly I usually I have a movie playing on the other monitor.

However when I do concentrate on the game I'm lacking the scariness that I remember from the originals. Granted that was many years ago.

Overall I would give it a thumbs up. Thanks for the save game fix as well, seems to be working for me so far.
Retro Menace 2014 年 4 月 3 日 下午 5:34 
Played Thief 2 recently, as someone who got into PC gaming only about two years ago. I can see why it might have been considered great FOR ITS TIME, but from a modern view-point it's not nearly as great as many make it out to be. Mark of the Ninja has better stealth, Dishonored has better exploration, Metal Gear has better story, etc. Playing the old Thief game from a modern view point makes it seem like it's not really great at anything. It's not terrible in any one respect, but it isn't great either.

And having also played the recent Thief game, I'd say it's an improvement. Stealth feels better, the plot and characters are better, and seeing Garrett's hands all the time as he picks up every single dime is a great addition. It also has a ton of options for playthroughs, so it succesfully caters to both the "casual" and the "hardcore" audience (notice how I put both in quote marks). The only thing I don't like in comparrison to the usual is how well it runs. While it's understandable that newer games will run worse than newer ones... I run Titanfall at max settings at 40 fps. Minimum settings on Thief are 22 fps, with near constant stuttering and frame drops.
StingingVelvet 2014 年 4 月 3 日 下午 5:41 
引用自 Retro Menace
Played Thief 2 recently, as someone who got into PC gaming only about two years ago. I can see why it might have been considered great FOR ITS TIME, but from a modern view-point it's not nearly as great as many make it out to be. Mark of the Ninja has better stealth, Dishonored has better exploration, Metal Gear has better story, etc. Playing the old Thief game from a modern view point makes it seem like it's not really great at anything. It's not terrible in any one respect, but it isn't great either.

Eh... I get that playing those games when they were new changes my perspective, but I would still say Thief and Thief 2 have better level design than most modern games, with much larger and more interesting areas to explore. Dishonored did a very good job at this too though, for sure. The new Thief game not so much.

Also for a lot of us modern games are too clunky. There's something nice about the simplicity of Thief 2's movement, controls and gameplay. No long grabbing animation, no endless cutscenes, no loading stutter, etc. Just pure gameplay.
dunbaratu 2014 年 4 月 3 日 下午 11:25 
引用自 StingingVelvet
Also for a lot of us modern games are too clunky. There's something nice about the simplicity of Thief 2's movement, controls and gameplay. No long grabbing animation, no endless cutscenes, no loading stutter, etc. Just pure gameplay.
I wouldn't call it annoying because of being "clunky" but rather becuase of being "not under my control", and that's why while Thief 2014 is a good game by modern standards, it's only because in modern times *every* game does that annoying taking away control from the player technique. When doing a move starts a fixed animation that locks out controls while it happens it's jarring to the immersive experience. The Dark Engine (the code behind Thief 1 and 2) was designed to first and foremost give the player a set of activities to perform, and the physics of how those moves will work, and then the levels were designed to allow those moves to be applied to interesting challenges. This game does it the other way around. The level designer dictates where you can perform actions and tells the underlying game engine where and how to make them work. (i.e. "this is a location where a jump is allowed, if you start a jump from here then that location over there will be its landing zone.").
lucid_enigma 2014 年 4 月 4 日 上午 12:18 
引用自 madings
引用自 StingingVelvet
Also for a lot of us modern games are too clunky. There's something nice about the simplicity of Thief 2's movement, controls and gameplay. No long grabbing animation, no endless cutscenes, no loading stutter, etc. Just pure gameplay.
I wouldn't call it annoying because of being "clunky" but rather becuase of being "not under my control", and that's why while Thief 2014 is a good game by modern standards, it's only because in modern times *every* game does that annoying taking away control from the player technique. When doing a move starts a fixed animation that locks out controls while it happens it's jarring to the immersive experience. The Dark Engine (the code behind Thief 1 and 2) was designed to first and foremost give the player a set of activities to perform, and the physics of how those moves will work, and then the levels were designed to allow those moves to be applied to interesting challenges. This game does it the other way around. The level designer dictates where you can perform actions and tells the underlying game engine where and how to make them work. (i.e. "this is a location where a jump is allowed, if you start a jump from here then that location over there will be its landing zone.").

It's true. Many games today tend towards this COD style interactive movie rather than fully fledged game. And in a game like Thief, that really destroys so much of what made it work the way it did.
SamuelT 2014 年 4 月 4 日 上午 7:43 
In my mind thief 2 is the better game. And I loved deadly shadows for many reasons. Thief is totally ok in my mind. I really enjoyed it. It had some bugs when I played it, that I think are mostly patched by now. The story is a mess though, but the mechanics are still solid, and really enjoyable. I had a great time with the game.
Player 23 2014 年 4 月 4 日 上午 9:29 
I played the old Thief games and I didn't like them much. This one is the best Thief game so far. Hope there will be a sequel to this. Immersion is awesome when you have big enough balls to turn off the HUD completely. I've turned everything off except the picture frame button indicator only because I can't figure out how to determine when I found a switch without it. Lockpicking is so much more fun without indicators.
I love this game so much, I can even forgive the Zombieland mistake. Why in the world does it need to have Zombies?? I stopped playing the old games because of this crap.
Nosferotica 2014 年 4 月 4 日 上午 9:38 
引用自 AccessDenied
You know... I would be brave enough to say I'm probably the biggest fan of the Thief franchise there is. But I seem to be a minority when it comes to liking Deadly Shadows. That one was my least favorite out of all of them. However, how I feel about this new Thief is the exact opposite of how I felt about Deadly Shadows. What I liked about Deadly Shadows is what I hate about this new thief and vice versa.


It was my least favorite too. I didn't like how it was 3rd person, how specific fences purchased specific loot, etc.

What I did like about it is that it faithfully recreated the factions. Hammers were still hammers, the pagans were around, etc. And the end of the game was a nod to how the first began.

It was still a thief game at heart, albeit completely different style. I will say I digged the semi-open city concept, though.
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張貼日期: 2014 年 3 月 31 日 上午 8:30
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