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Makes sence too ofc
The game could have been more, but ive said that about all AAA titles since 98 or so ;p
"10 18 NRy689
Let us not forget, however, that the care of the mentally ill comes with a price. We must pay it with our care, with our patience, and with our blood. For it is of our blood that these poor creatures come, and it is to us that they owe their peculiar sentiments.
Take, for example, the master Sneak Thief so attributed to these times of woe. He is a man sorely tempted by that which, to him, does not belong -- a misplacement of desire, to see the world in an order which it must not deviate from..."
The cutscene CLEARLY is Erin's memory and she wanted Garrett to relieve it. I even took screenshots of it to show my friend so here it is: http://imgur.com/a/mkJP7 "I need the Primal out of the girl now", "She's corrupting it", "I'll take her back down to the prison level". You can't go clearer than that.
So no, as far as I know, there is no mention of where Garrett's been the last year.
I didn't check they years though. But it says that there is a male inmate who reacts violently when taken away from inmate (i think it was:) #18 which i remember as Erin.
From all i read there i always thought that violent guy must have been Garret.
The Baron was trying to remove the primal from Erin at asylum and failed.
Garret was with the Beggar Queen the year he was "gone"- he awoke when the gloom began (when Erin Escaped the asylum) because her power started affecting the City. The Beggar Queen states this.
Yes, Erin survived the final fall. Her footprints are visible on the planks next to Garret when he awakes and sees the claw embedded in the post.
The Thief-taker General states "You where there" in reference to the original ritual. The 2nd thief on the roof threw the grappling hook/rope which caught in his leg and crippled him. It's why his fight with Garret becomes personal.
The story is a hot-mess. It is obvious that it is pieced together from at least two different arcs because there are characters, locations, and events in the final version of the game that do not align with material released in the comic / art book / trailers or even make sense within the game itself. This is, sadly, normal for a work written "by committee" over far too many editors and revisions.
This game was not as good as I'd hoped it would be...but its far from being as bad as I'd feared.
If Garrett was asleep for a year(as beggar queen stated), what about ambiguous references to patient #18 in asylum? Was he imprisoned there at certain time? Did he escape from asylum? I thought that those flashbacks in asylum actually belonged to Erin, as Garrett asked her "...but what did you do? Show me".
And if baron was there when that doctor performed operation on Garrett's eye why did baron looked so surprised when they met later in manor? ("Your eye. YOU were THERE!")
Entire story is way too loosely linked and ambiguous not to mention it's open ended to water it down even more. Previous thief games had grand finale with proper closure yet everybody eagerly awaited next installment. If it was bussiness decision to leave it open than it was a wrong and unfounded one.
Garretts eye wasnt operated it was Erins eye Garrett got the memory of Erin in the assylum
patien#18 wasn't Garrett the time of the data is way too old for this (about 20 years ago as i remember correctly)
"Your eye you were there" means he was at the original ritual in the beginning, he looked directly into the ritualcircle while Erin fell and therefore some of the primal magic got into his eye apparently. The shock of the power and the durability he had to take apparently had the result that he kinda sleeped 1 year. When Erin escaped of the Assylum Garrett. who had a part of the Primal Magic in himself noticed this and woke up by the presence of the changing world or by the presence of the now nearer Erin who was the incarnation of the Primal Power after the ritual.
hope this helped
At first i used to hate/not rly like this open end but as you play it again and read the stuff other noticed you will see enough to get the whole story and this is brilliant.
This is exactly like the Higurashi novel series where you also have no Idea what the ♥♥♥♥ is happening for the first 4 novel volumes (or most people).
His eye was affected at the start of the game when he swings down on the rope to grab Erin. Before the cut scene ends, the last frame is on his face and you can see his glowing right eye. I think they were trying to extract it, not inject him with something.
And can anyone help me reconcile the conflict of him having been in the Asylum and the Queen of Beggars telling him that he was being cared for by her hobos and them bringing him back to The City when he started to awake???
I think he was hardly injured after his fall in the prologue. So, the whole year he recieved a medical treatment somewhere out of the City...
I don't think he was in assylum...
I agree with Fortysixter that the plot was a bit awkward. Also, I am quite puzzled by the injection-theory stated in some of the posts. This becomes clear when loking at the background of the last chapter. The old cathedral was the locus operandi of Garrett in Thief 1 and he was there to steal a mystical object called "the Eye" of the Hammerites. In that same game, Garrett's one eye get's pulled out by Victoria and the Trickster, and his gap is filled with the Eye, giving Garrett the possibility to zoom in and out. Therefore I assumed that the Eye was another - early - possessor of the Primal energy. And I assumed that the Baron saw the Eye in Garrett's eye and recognized him only then as the other person who was with Erin on the night of the collapse. Further it's the easiest to assume - and I follow Ockham's rule here - that Garrett lay under the collapsed remains of the place where workers - there to clean up the mess - found him and brought him to the City.
Alas, these are all assumptions. I had loved to get a bit more clarity at the end. And a bit more of the presence of Erin, because I found it a great extension of the good ol' Thief series that Garrett now had a kind of side-kick. Nice possibilities to do challenges with and so on.
Greets,
Johan.