Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
how do you escape from guards? the platforming is basically a copy & paste of assassins creed. so, easily. you have a high profile button (with controller its LT) which serves as a sprint/mantle/jump, all contextually. its pretty damn intuitive & smooth in my experience.
note that garret is not altair, i am simply saying the system is very similar.
To me , this explains all that needs to be said.
I loved Thief 1-3, far more than Dishonored, and I'm pleased with this one. It's still no masterpiece like the original Thief games, but it's easily the closest you can get these days.
Heh, will wait a few more days and see if it's bad, If it is there is always The Dark Mod.
Turn off all the HUD bells and whistles and slink around in the darkness...it's stealthy heaven.