Thief
When will we get Thief 5?
Just kinda excited to see if they can do better graphics but adding old vs new ideas to it.
Or a remake maybe? of Thief 1-3
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so if I recall correctly square enix sold everything - including thief, tomb raider and deus ex - to embracer group?

maybe we'll see a sequel or remake of thief and deus ex in 10 years from now?

maybe until then the indie market stops churning out the xth rogue-like and uninspired survival game and fills this void? who knows?
the creators behind styx master of shadows dropped the ball hard with shards of darkness and that werewolf game. maybe they get back to styx and deliver something that's close if not better than master of shadows?

you could try out sniper elite 5. boy that game suprised me considering how terrible the AI is in the previous games but in 5 it's actually fun to ghost but even with that in mind it barely comes close to masterpieces like chaos theory or double agent.
Messaggio originale di Pelopidas:
so if I recall correctly square enix sold everything - including thief, tomb raider and deus ex - to embracer group?

maybe we'll see a sequel or remake of thief and deus ex in 10 years from now?

maybe until then the indie market stops churning out the xth rogue-like and uninspired survival game and fills this void? who knows?
the creators behind styx master of shadows dropped the ball hard with shards of darkness and that werewolf game. maybe they get back to styx and deliver something that's close if not better than master of shadows?

you could try out sniper elite 5. boy that game suprised me considering how terrible the AI is in the previous games but in 5 it's actually fun to ghost but even with that in mind it barely comes close to masterpieces like chaos theory or double agent.
Lets hope for the best ^^
Given the bitter taste the reboot left behind, doubt we’ll see anything if you want more content gold and metal age have tons of fan maps.
Messaggio originale di Bankai9212:
Given the bitter taste the reboot left behind, doubt we’ll see anything if you want more content gold and metal age have tons of fan maps.
I dont think Thief 1 aka Thief GOLD is good. I liked Thief Deadly Shadows but not played Thief 2 yet
Messaggio originale di Lars:
tbh thief 1&2 both have their fair share of issues. mostly the AI is really terrible but for the time it released, it's still an unparalleled testament to how limitation breeds creativity.

I'm not making any wild claims here. in fact you can look up everything I said for yourself.
here is one of the devs elaborating on that:
"As one of the original Thief developers, I respect and appreciate this video - many thanks! I also agree that a lot of design values and mentality were more to my tastes in the 90's than they are in games today and that there was a current of innovation that has been since neglected (asides here: the indie games community has to a good degree kept this alive, and also if you can find it check out Clint Hocking's excellent GDC talk comparing the Ultima series to modern gaming). That said, I did want to offer a few observations from having been a Thief developer: some things that drove us included economy (we had limited budget, schedule, and resources) and therefore orthogonality (why make a similar tool/feature when you can make one with a distinct purpose with no overlap), immersion (what would it be like to really live in this world, in this character's shoes and how can we best convey that with our limited tools), focused direction (do one thing and do it well; note that Thief's director, Greg LoPiccolo, next went on to lead the development of Guitar Hero), a belief in the medium (video games are a distinct form of art/expression, how can we emphasize what this medium does best) and therefore player ownership (how can we allow our players to feel like what's happened to them was a result of their own choices and actions and not something we baked in advance for them). However, we weren't quite as principled and flawless as this video makes us out to be. For example, I think we would have liked fancier, more dynamic maps if we had the budget for it - though I suspect that ours still would have been a world building tool and not a minimap. We might have added better training and mid-mission cinematics to expand our storytelling, although I suspect those would have erred on the side of not interrupting the player's experience. That's why I started the list with "economy;" Thief was razor sharp in part because we didn't have the budget to bloat it out with surplus features, and it's to our credit that we focused what we did have in the right directions. If there's other designers reading this: you too can get this right! And if you make some mistakes, that's okay! We did too!"
Messaggio originale di Lars:
Messaggio originale di Bankai9212:
Given the bitter taste the reboot left behind, doubt we’ll see anything if you want more content gold and metal age have tons of fan maps.
I dont think Thief 1 aka Thief GOLD is good. I liked Thief Deadly Shadows but not played Thief 2 yet
Most people loved thief 1 and 2 were mixed on 3. Not sure what that has to do with the fan maps mentioned.
Messaggio originale di Bankai9212:
Messaggio originale di Lars:
I dont think Thief 1 aka Thief GOLD is good. I liked Thief Deadly Shadows but not played Thief 2 yet
Most people loved thief 1 and 2 were mixed on 3. Not sure what that has to do with the fan maps mentioned.
did they love the dinosaurs in Thief 1? I honestly question the taste. But not played Thief 2 yet, but i probably will wait for awhile. And game Final Fantasy 2. Its just, Thief GOLD killed me a little bit from playing it. I dont mind playing Thief Deadly Shadows atleast which i think is a good game
^you are focused on one enemy that only takes up a few missions in the game and is ignored. Thief 2 has hardly any supernatural elements short of a Easter egg. But you’ll find something dumb to complain about it.
Will we get Thief 5 or remakes? most probably
will it be good? probably not
nice necro brother
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