Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In yet more other words, there's just not enough content, which makes grinding unavoidable. Because of that, I am not surprised someone might reach the mini portion far too soon and have difficulty with it. There are very thorough people who reach the second town and have difficulty with enemies in the mine (even though they weren't meant to/don't have to tackle that ASAP).
All that said, casting isn't really necessary for mages unless you're in a boss battle. You should be using the magic weapons as items, because this will cast spells for free.
Casting mini on yourself or others while mini removes the effect.
Not sure why you're switching jobs every 5 mins good setup is 1 healer, 1 nuker, 2 melee types.
But yeah this version of 3 is not like say the Dawn of souls version of FF1 or 2(well more so the DOS version of 1 anyway, still found 2 to be a pain in the ass but that is more due to it's silly stat raising mechanics) where there was a bit more rebalancing, while this version of 3 is more of it's FF3 with some expanded story elements but same core gameplay and difficulty that was in the famicom orginal.
The random encounters which i hoped would be less (might be but there is still alot), are bugging me more.
My party is Thief, Warrior, Black Mage, White Mage. The part when I had to go "MINI" i owned with my white and black mages. I was casting fire with fire rod on my black mage and the white mage just did nothing and on boss fights I made him cast "Aero". Never fleed any battles during that period.
Mini forces you into certain party compositions, and I didn't have a correct one. Like I said though I will probably go back again someday with 3-4 spellcasters. I don't like having to redo the two hours I already went through.
Well sorry but If you didn't have at least one rod that casts offensive spells for free at the time you had to go MINI, then you just skipped it and it was an error on your behalf, not the fault of the game. Yes the part that requires being MINI may be seen as problematic, but that's kinda the point - you have to adjust and come up with a plan how to be successful even though you can't use physical attacks. This can be done either by changing jobs or using the rods as I said before. You could also probably just cast some spells and visit the inn a bit more to replenish your mp, whatever works for you. The great thing is that there is a challenge like that imo.
The problem here is that it's an old school style mechanic, and many people used to contemporary games have difficulties to stomach situations in which you have to drastically change your battling strategy even for a brief time.
Making decision about purchasing or not purchasing something basing on a couple complaints on the internet is something that you should probably avoid. You will find people who didn't like some aspects of the game in almost every game, and you will also find people who had bugs in every game.
If it were some random internet people that I was talking about, I wouldn't sweat it any. However, some of the problems I've heard are from people that I've been friends with for the past several years. I admit that some of the issues are possibly due to user error and I'm willing to lay down a little money on that. However, with limited income, $10 is too much to wager for an Android port. The only reason I own FF4 here on Steam is because that was the first time that a console RPG truly and completely captured my imagination and emotions.
Regardless, I've gotten some great deals this sale so if it doesn't drop any further, I'll still have plenty to play. Who knows, this might give me the reason to go ahead and break down to buy Bravely Default on 3DS. That is one title that needs to get either a PC or home console release. It's a shame that JRPG's similar to those from back in the day are relegated to re-releases or ports to portables(a way of playing a game that isn't conducive to grind-heavy experiences).
The game isn't bad, I would say average, just this one part has poor balancing. Choosing jobs isn't as exciting as it is in later games so you may be a little disappointed with that aspect, but it's worth buying.
That's not really as good as it sounds, especially later in the game, because the rods only cast level 1 spells (fire, blizzard etc.). This is good for random encounters however, if you want to get through them faster and still have some mages in your team.