Might & Magic X - Legacy

Might & Magic X - Legacy

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Dudedavid May 11, 2014 @ 12:38pm
Learning new skills ? I do not get it
My Shaman Orc has no skill for melee attack.
It means no attack but magic. No weapons at all.
Is there a way to learn new skill in this game?
In MMVI archery for all party was very useful.
I can only buy spells, I mean. There are a lot of skills in "gray" - UNLEARNED. Thank you!
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Showing 1-9 of 9 comments
There are three things in play.

1) Which skills you can take and how far you can take them are determined by class.
2) When you level up you get three skill points to spend as you wish.
3) At the 7 (expert), 15 (master), and 25 (grand master) points you need to seek a trainer.
Dorok May 11, 2014 @ 1:55pm 
As Leonard explains and in case you wonder, you'll be able add skill points in gray skills with you'll have skill points at level up.
Dudedavid May 11, 2014 @ 2:02pm 
than you so much ! i was desperately looking for a trainer somewhere
Unlike other might and magic games there isn't "a" trainer, there are lots of trainers each with a speciality. For example, if your Barbarian is going mace, then you'll need to find an expert mace trainer, then a master mace trainer, then a grand master mace trainer, and you'll need to do this with every skill.
Also, I should add, each additional level of training no only unlocks the ability to put more points in the skill, but adds additional bonuses.
waltc May 12, 2014 @ 3:58pm 
Originally posted by Leonard✌d'Moogle:
Unlike other might and magic games there isn't "a" trainer, there are lots of trainers each with a speciality. For example, if your Barbarian is going mace, then you'll need to find an expert mace trainer, then a master mace trainer, then a grand master mace trainer, and you'll need to do this with every skill.

That's standard classic M&M, actually...;) Trainers everywhere, from expert all the way up. Some skills could be leveled up to GM, some only to Expert, depending on character class & attributes. No one teacher handled everything. X follows the same pattern.

In the old M&M's, though, you could buy certain skills at certain points. For instance, a player beginning the game without the bow skill could usually buy the bow skill later in the game, when he met the right NPC, had enough money, etc.

I am really enjoying X, myself, but that was a question I wondered about, too--whether I could buy a skill if I didn't have one listed on the skills page at the beginning of the game. I guess not, eh?
Dudedavid May 13, 2014 @ 12:44am 
I got the point and it makes sense now.
@johnandsusanne I guess it is not possible. An orc shaman can not use shields and swords for example.
Leonard✌d'Moogle May 13, 2014 @ 12:51am 
Originally posted by johnandsusanne:
Originally posted by Leonard✌d'Moogle:
Unlike other might and magic games there isn't "a" trainer, there are lots of trainers each with a speciality. For example, if your Barbarian is going mace, then you'll need to find an expert mace trainer, then a master mace trainer, then a grand master mace trainer, and you'll need to do this with every skill.

That's standard classic M&M, actually...;) Trainers everywhere, from expert all the way up. Some skills could be leveled up to GM, some only to Expert, depending on character class & attributes. No one teacher handled everything. X follows the same pattern.

I'm used to MM3-5 where each town had a single trainer for levels, plus guys who would stand around and teach you specific skills, such as cartography. I know I played 6 and 7 and some point but they occupy no space in my mind for some reason. I will be going back to them later, after I finish 3,4, and 5 again.
Dorok May 17, 2014 @ 1:18am 
Originally posted by Leonard✌d'Moogle:
Originally posted by johnandsusanne:

That's standard classic M&M, actually...;) Trainers everywhere, from expert all the way up. Some skills could be leveled up to GM, some only to Expert, depending on character class & attributes. No one teacher handled everything. X follows the same pattern.

I'm used to MM3-5 where each town had a single trainer for levels, plus guys who would stand around and teach you specific skills, such as cartography. I know I played 6 and 7 and some point but they occupy no space in my mind for some reason. I will be going back to them later, after I finish 3,4, and 5 again.
No you are totally right Leonard I'm re playing MM3 and it's very very different. And exactly as you describe, only few trainers in each town and only for level up.

MMX doesn't compare favorably to MM3 on some points but for the class and skills system MMX is hugely better and deeper.
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Date Posted: May 11, 2014 @ 12:38pm
Posts: 9