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Grandmaster level is a lot more powerful than master which is a lot more powerful then expert which is a lot more powerful than novice. This exponential curve is characteristic of the Might and Magic series of games and it is one excellent characteristic that this game also got right.
However, unlike in the earlier Might and Magic games, there are a limited number of skill points available in this game. So do not spread them around so much that you cannot become Grandmaster in skills your character has the necessary potential and that you decide to use the most.
Also, whether destiny is a good attribute or not, this means the stat destiny does affect the critical chance of attacks and spells correct?
Also, What can I do to increase critical damage multiplier instead of critical chance?
For my team I have that character I just mentioned along with one character dedicated to dishing out consistent damage, one focused on healing the team, and one who is a fighter who is half tanky and half damage.