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At the risk of creating a word puddle, there are multiple multipliers that multiply with each other. I do not have the exact mechanics, but the game appears to be balanced. The exception is if you advance to a higher level (expert -> master -> grandmaster) but are still working lower areas. Also if you make your skill point investments wisely the game becomes easier (in a good way). There are similar high multipliers for the melee and range capabilities at higher levels... hits that do 500 damage... that sort of thing. There are foes that will challenge you at each level.
There are no more active updates coming for this game, as far as I know, so if you have played enough, at the highest difficulty, that it actually becomes too easy... maybe it is time to move on.
So I wonder if this is a bug, especially since this does cause some balance issues with enemy spell-casters randomly one-shotting your guys, especially in the early-mid game when you don't have many options to counter them.
The major defense mechanisms against a single powerful hit include: armor (or specific resistance), lots of hit points, making the attempt to hit the character miss, damage absorption, immediate damage replenishment and resurrection.
You may want to read posts more carefully before replying to them.
I generally play with magical characters, like 3 of them in party, so defense against not just magical but also physical one-shots is a thing. I was telling you that you need to have a defensive strategy for each character involving a potential variety of potential spell and physical defenses using spells and other methods.
It was not that I did not read you post. I chose to give a more general reply because the defensive strategy needs to be based upon all foes faced, not just ones that particularly give you trouble at one point in the game. In using skills to deal with aspects of the game it is important, in this game, to always be aware of the big picture and not just address one thing, because skill points are limited and you cannot do everything... not even close.
However, the bottom line is you did not like my post or find the advice I tried to share helpful. It was my intent to be helpful and I did not succeed at that. That is definitely on me and I will work to do better in any future threads I may reply to..