Super Puzzle Platformer Deluxe

Super Puzzle Platformer Deluxe

Vezi statistici:
Cannot launch
The game crashes when i try to start it. I installed it a second time and used the two installers in the game files, but it didn't work :( What can i do ?


SPPD Starting! - 04.11.2013 21:06:03
System.IO.FileNotFoundException: Die Datei oder Assembly "SharpSteamCLI.dll" oder eine Abhängigkeit davon wurde nicht gefunden. Das angegebene Modul wurde nicht gefunden.
Dateiname: "SharpSteamCLI.dll"
bei SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init()
bei SuperPuzzlePlatformerDeluxe.Program.Main(String[] args)


Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
Editat ultima dată de Mortaas; 4 nov. 2013 la 12:08
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Mine does too...

Crashlog..
SPPD Starting! - 04-11-2013 20:57:49 Steam Init Succeeded! Steam Init Failed! System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\CFace\AppData\Roaming\SPPDeluxe\savegame.sav'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize) at SuperPuzzlePlatformerDeluxe.SteamAPICLI.FileRead(String name) at SuperPuzzlePlatformerDeluxe.Main.loadData(Boolean haveSave, SaveGameData s) at SuperPuzzlePlatformerDeluxe.Main.LoadContent() at Microsoft.Xna.Framework.Game.Initialize() at SuperPuzzlePlatformerDeluxe.Main.Initialize() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at SuperPuzzlePlatformerDeluxe.Program.Main(String[] args) Extra Details: Current Level: 1 Player State: ALIVE Running Time: 0 Player Type: Astro Fullscreen: False Multiplayer: False
TrixtaG 4 nov. 2013 la 12:00 
same exact problem and tried both as well.

EDIT: SPPD Starting! - 11/4/2013 12:09:05 PM
System.IO.FileNotFoundException: Could not load file or assembly 'SharpSteamCLI.dll' or one of its dependencies. The specified module could not be found.
File name: 'SharpSteamCLI.dll'
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init()
at SuperPuzzlePlatformerDeluxe.Program.Main(String[] args)


Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
Editat ultima dată de TrixtaG; 4 nov. 2013 la 12:24
Downloading 69mb patch, it might fix it :P

edit: Nope my game still crashes :/
Editat ultima dată de MrStevns; 4 nov. 2013 la 12:03
Also getting this. Downloaded the patch, still crashing!
Yep, not working at all.
Stand by. We're looking into this! Thanks for your patience.
Andrew M  [dezvoltator] 4 nov. 2013 la 12:18 
Hey! So sorry to those of you having this issue, I wanted to let you know that we are looking into it right away. thanks for posting the crashlogs!
Mine does this too, though the file not found error points at SharpSteamCLI.dll. This file is located in the folder with the game though.
In the details view of the crash dialog I can see it mentioned as CLR20r3, parameter 04 being SPPDMonoWindows.
Has SPPD been recompiled using Mono instead of regular .NET as part of an effort to port it to Mac OS X? This might be the cause of issues. Or has it always been Mono based?

Oh right, crashlog, from {steam folder}\Steamapps\common\Super Puzzle platformer deluxe\spplog.txt
SPPD Starting! - 13-10-2013 20:47:52 Steam Init Succeeded! SPPD Starting! - 19-10-2013 21:01:32 Steam Init Succeeded! SPPD Starting! - 27-10-2013 20:17:49 Steam Init Succeeded! SPPD Starting! - 04-11-2013 21:05:15 System.IO.FileNotFoundException: Filen eller assemblyen 'SharpSteamCLI.dll' eller en af dens afhængigheder kunne ikke indlæses. Det angivne modul blev ikke fundet. Filnavn: 'SharpSteamCLI.dll' ved SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init() ved SuperPuzzlePlatformerDeluxe.Program.Main(String[] args) Extra Details: Current Level: 1 Player State: ALIVE Running Time: 0 Player Type: Astro Fullscreen: False Multiplayer: False
Editat ultima dată de DrakeFox; 4 nov. 2013 la 12:24
SPPD Starting! - 04/11/2013 20:20:11
System.IO.FileNotFoundException: Could not load file or assembly 'SharpSteamCLI.dll' or one of its dependencies. The specified module could not be found.
File name: 'SharpSteamCLI.dll'
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init()
at SuperPuzzlePlatformerDeluxe.Program.Main(String[] args)


Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
Editat ultima dată de Ceelions; 4 nov. 2013 la 12:23
Your application drive: (C: is quite normal) then Steam\steamapps\common\Super Puzzle Platformer Deluxe. open the file spplog.txt and post it here with code tags - Well you found out i see.. :)
Editat ultima dată de MrStevns; 4 nov. 2013 la 12:25
Just brought this, was looking forward to playing :(


SPPD Starting! - 04/11/2013 20:22:37
System.IO.FileNotFoundException: Could not load file or assembly 'SharpSteamCLI.dll' or one of its dependencies. The specified module could not be found.
File name: 'SharpSteamCLI.dll'
at SuperPuzzlePlatformerDeluxe.SteamAPICLI.Init()
at SuperPuzzlePlatformerDeluxe.Program.Main(String[] args)


Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
CORPTRON  [dezvoltator] 4 nov. 2013 la 12:30 
Just pushed a patch that should fix it, you might need to restart steam to kick it into gear. It was due to a file mixup. I'm looking at the HighKillerDK crash right now, and I'll be posting a fix soon.
Now that's a fast turnaround. Well done :-)
Postat inițial de superjoebob:
Just pushed a patch that should fix it, you might need to restart steam to kick it into gear. It was due to a file mixup. I'm looking at the HighKillerDK crash right now, and I'll be posting a fix soon.

\o/ yay make my day and i shall repay you with a cookie
Mortaas 4 nov. 2013 la 12:39 
New error :(


SPPD Starting! - 04.11.2013 21:36:58
Steam Init Succeeded!
Steam Init Failed!
System.IO.DirectoryNotFoundException: Ein Teil des Pfades "C:\Users\Patrick\AppData\Roaming\SPPDeluxe\savegame.sav" konnte nicht gefunden werden.
bei System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
bei System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath)
bei System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options)
bei SuperPuzzlePlatformerDeluxe.SteamAPICLI.FileRead(String name)
bei SuperPuzzlePlatformerDeluxe.Main.loadData(Boolean haveSave, SaveGameData s)
bei SuperPuzzlePlatformerDeluxe.Main.LoadContent()
bei Microsoft.Xna.Framework.Game.Initialize()
bei SuperPuzzlePlatformerDeluxe.Main.Initialize()
bei Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
bei SuperPuzzlePlatformerDeluxe.Program.Main(String[] args)
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
Fullscreen: False
Multiplayer: False
Editat ultima dată de Mortaas; 4 nov. 2013 la 12:39
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