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EDIT: Since the keys and boltcutters spawn in different locations every time you may not have this kind of problem next time you play. You really have to search EVERYWHERE sometimes.
Even when we cheated, the phone said to check the radio tower, but none of buttons in there did anything and none of the doors elsewhere would open. So even if we found the boltcutters, we'd have been screwed anyway.
If it was in any of those places, then it was so well camoflaged that we somehow didn't see it, again, going back to my point that the challenge should be finding the item, not trying to distinguish a usable item amongst indistinct clutter.
The text message we had was something like "Check the radio tower before heading to the basement." However, there was no usuable buttons in the radio tower, and no open doors for us to progress, so even then, something was broken somewhere I think. If there was any places we hadn't visited, then the only way to get to them would've been to no clip through some of the doors. As said, there was at least 1 sliding door and the door at the docks that didn't open.
For some RoanokePD is incredibly easy, others a good challenge, but this is the first time anyone has claimed "unwinnable" :/ We will take another look before our update but other than the 2 issues mentioned there shouldn't be any other issues. Screens/Vids welcome though :)
Early-Access is really Hardcore, Iv only found the keys once. Which I'm starting to figure out where they might spawn after playing the same map over and over. It's by far my most favorite map!
I think you should add difficulty selection, which clearly this early-access being near hardcore, and hopefully even harder with bigger hitting AI zombies. (Lower hitting player zombies and less HP - OP) in the future. Id suggest adding a RED/BLUE or whatever color type of GLOW on items like weapons or objective items.
Red: Weapons
Blue: Quest Objectives (Keys/Bolt Cutters)
Which should be on Normal or Easy difficulty, all without removing the challenge of the game. Without nerfing AI and such optionally!
I could record, but that would kill the frame rate. Given that I'm already having aiming issues, a bad frame rate wouldn't help. I don't know if there is a demo record feature that is reliable in the game I could use. I remember source used to allow exporting demos as .tga and .avi files, but an update broke that long ago, I don't know if it was ever fixed, but that would be perfect.
By the sounds of it, it might have been a fluke. It's worth noting that outside we could hear rain, but saw snow, or the screen started flickering with strange paterns. And as I said repeatedly, this wasn't some ADD kids complaining the game is broken when we hit a locked door. We spent half an hour, maybe more, looking to get around this 1 boltcutters problem. Before trying the forum, finding nothing, so we resorted to cheats, having spent a good hour on the map so far, minimum. It could be a none repeatable bug.
I'm also aware the game is in Beta, and real Beta, not a "here's a paid demo we call a Beta", so bugs are to be expected. Just, finding no help on the forums, I thought it would be worth making this thread for anyone else who finds themselves stuck in the same situation. I can only report our experience, and when it requires Noclip to progress, something is broken somewhere.
It sucks getting stuck though I don't think we've ever been stuck so bad that we wanted to quit - we just split up and searched every nook and cranny 'til we found what we needed to move on, haha. There was even this one time when someone joined, grabbed the bolt cutters and later disconnected and we had NO IDEA where. We couldn't find them in the longest time, hahaha.
I would like to see this whole getting stuck "for real" situation happen though so it can be confirmed, you should add me on Steam or something so I could join a game sometime and see if it will happen again!
I was aware of my mistake, and agree. I was just really tired, and hoping to get your spotlight on my small suggestion by skipping the line. I don't need to read the forum rules, since iv learned basic forum rules on many other forums. (Except this is my first time, making posts on steam, and treated the forum slightly differently. It is the same.
I got away with it until I brought out the nailgun ya-know? Should of brought the Teddy-Bear shotgun. I felt a bit of a sting after it, and felt negative vibes come out of it. No hard feelings at all, it won't happen again. Overall at least I got out with no scars, if you get what I mean.
On topic: Iv yet to find the boltcutters or the generators, but that's why it keeps me coming back just like today, regardless of yesterday. Surviving another day. =]