Ghostbusters: Spirits Unleashed Ecto Edition

Ghostbusters: Spirits Unleashed Ecto Edition

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Craveth 2023년 11월 1일 오후 12시 45분
Ghost Need Buffs
What I've seen is Ghostbusters win 75% of the time this really discourages people from playing Ghosts. The few times I've seen Ghosts win they have been Ectoplast variants or bad teamwork (no trap throwing...)Also seen a few times where people have made tether shots from behind/around corners. A few ghosts take way too long to activate their ultimates and get interrupted and sent into a cooldown recharge.
Craveth 님이 마지막으로 수정; 2023년 11월 1일 오후 12시 49분
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Van 2023년 11월 1일 오후 3시 02분 
+1, I have won a few times playing as a ghost but no ghost stands high chances against average team.,,
N a v y 3 0 0 1 2023년 11월 1일 오후 5시 24분 
agreed... match started and before i knew what happened i was captured
Spyyre 2023년 11월 1일 오후 7시 26분 
Ghost is by FAR the easier role if you know what you are doing.
The roles seem opposite to say like DbD where the killer is the power role. Here, the busters are the power role.

The MOST important thing for ghost imo is moving your rifts from the artifacts, since they are obvious objects with set spawn points that everyone already knows or will learn easily. Go up to your artifact, extract it, and move it to an object far off to the side of the map or up high on an object where people cant see it. You can even possess the object the rift is in and move it into tricky spots if you want.

Super OP ghost right now is Samhain's 2nd variant. Just spawn new rifts and use his shield when they go to attack it to defend it and slime them, run away, let the shield regenerate, use it again to go pick up your newly spawned rift, now go hide that and you have a whole extra rift to use. If they find and attack a rift just pop your shield, run in, use your minions, while they are busting your minions/attacking your shield just grab the rift and fly away, 75% of the time you get away, 25% of the time they'll grab you but you can just wiggle out and grab it again while they are all overheating.

Ghost win timer is reduced to like 8 seconds if all rifts survive until the haunt meter hits 100%. Think of it like a game of hide and seek tag. The busters are here to kick your *** and you know they definitely can so just run away. Don't play it like DbD or TCM or something and charge at the Busters thinking you are gonna one up them, you wont.
Spyyre 님이 마지막으로 수정; 2023년 11월 1일 오후 7시 39분
Kashra Fall 2023년 11월 1일 오후 7시 49분 
I think this is rather comical. I played ghost and was accused of cheating because I couldn't be captured by people who were double or triple prestiged O.o. Ghost is plenty powerful, but it isn't something you can just learn in an attempt or two. Haunt rooms/scare civis, only go after the ghost busters when you see an opportunity to.
Komoty 2023년 11월 1일 오후 7시 50분 
Maybe the experience is different by region? because the only hard part of being a ghost is the minigame when there is more than 1 buster holding you
My poor poor keyboard

Besides that... it really just depends against max level players that are playing this since day 1 that never stoped playing
REVPOD 2023년 11월 1일 오후 8시 13분 
i actually find the ghosts a little op. as a ghost i almost never get caught. as a buster it's almost impossible to find a decently played ghost during the timer after a full haunt. just my 2 cents.
N a v y 3 0 0 1 2023년 11월 2일 오후 7시 51분 
REVPOD님이 먼저 게시:
i actually find the ghosts a little op. as a ghost i almost never get caught. as a buster it's almost impossible to find a decently played ghost during the timer after a full haunt. just my 2 cents.
Go aganced a team with max gear
xblackdemonx 2023년 11월 3일 오전 6시 07분 
I disagree. Ghost is somewhat easy. I must win 80% of my games as a ghost.
Hoob 2023년 11월 3일 오후 12시 40분 
So far the strongest "acktuhally ghosts dont need buffs" argument consists of "one of them is op" and "I won a game once"
Kashra Fall 2023년 11월 3일 오후 3시 28분 
N a v y 3 0 0 1님이 먼저 게시:
REVPOD님이 먼저 게시:
i actually find the ghosts a little op. as a ghost i almost never get caught. as a buster it's almost impossible to find a decently played ghost during the timer after a full haunt. just my 2 cents.
Go aganced a team with max gear

Have, it still doesn't matter. A good ghost can win, just like a good buster "Team" can win. A good buster vs a good ghost, is the good ghost 100% of the time.
Craveth 2023년 11월 3일 오후 3시 42분 
Kashra Fall님이 먼저 게시:
N a v y 3 0 0 1님이 먼저 게시:
Go aganced a team with max gear

Have, it still doesn't matter. A good ghost can win, just like a good buster "Team" can win. A good buster vs a good ghost, is the good ghost 100% of the time.
If you're talking about Samhain or Ectoplast those are the only ones I've seen win. The rest are either crippled by a slow ulti animation or slow movement speeds.
Kashra Fall 2023년 11월 3일 오후 4시 09분 
Craveth Thee World님이 먼저 게시:
Kashra Fall님이 먼저 게시:

Have, it still doesn't matter. A good ghost can win, just like a good buster "Team" can win. A good buster vs a good ghost, is the good ghost 100% of the time.
If you're talking about Samhain or Ectoplast those are the only ones I've seen win. The rest are either crippled by a slow ulti animation or slow movement speeds.

Lunk is one of the strongest/stupidest ghosts in the game. He knocks back on a standard swing, can hit in a very wide arc and downs in 3 hits. If that isn't enough, his R or unique ability is an AoE destruction move that can not only down busters, but destroy their gear+their traps, making it impossible to capture him. His ult has a long start up, yes, but if you lead the busters around a corner, guess what happens?

The possessors (Both of them.) can play "You can't touch me, I'm in a human" IF and only if they possess someone on the verge of running away. They get a massive speed boost and cannot be caught by any buster and have to be PKE blasted out of the body.

Toxie can put down PkE pillars that just outright deny areas.

I mean I can keep going but yeah, ghosts are fine how they are. The boss ghost Samhain is ok, but he is slow. Lunk is slow, hard to capture and has ranged. His second form can throw objects for goodness sakes haha.
Craveth 2023년 11월 3일 오후 7시 35분 
Kashra Fall님이 먼저 게시:
Craveth Thee World님이 먼저 게시:
If you're talking about Samhain or Ectoplast those are the only ones I've seen win. The rest are either crippled by a slow ulti animation or slow movement speeds.

Lunk is one of the strongest/stupidest ghosts in the game. He knocks back on a standard swing, can hit in a very wide arc and downs in 3 hits. If that isn't enough, his R or unique ability is an AoE destruction move that can not only down busters, but destroy their gear+their traps, making it impossible to capture him. His ult has a long start up, yes, but if you lead the busters around a corner, guess what happens?

The possessors (Both of them.) can play "You can't touch me, I'm in a human" IF and only if they possess someone on the verge of running away. They get a massive speed boost and cannot be caught by any buster and have to be PKE blasted out of the body.

Toxie can put down PkE pillars that just outright deny areas.

I mean I can keep going but yeah, ghosts are fine how they are. The boss ghost Samhain is ok, but he is slow. Lunk is slow, hard to capture and has ranged. His second form can throw objects for goodness sakes haha.
I haven't seen anyone win playing the ghosts casually and still a 75% loss chance as ghost. Sure players can be sweaty and win but this is a casual game and that ruins the feel of the game on both sides. Playing busters and ghosts are fun but when ghosts don't stand a chance most of the time it just isn't fun for both sides.
Kashra Fall 2023년 11월 3일 오후 7시 50분 
Craveth Thee World님이 먼저 게시:
Kashra Fall님이 먼저 게시:

Lunk is one of the strongest/stupidest ghosts in the game. He knocks back on a standard swing, can hit in a very wide arc and downs in 3 hits. If that isn't enough, his R or unique ability is an AoE destruction move that can not only down busters, but destroy their gear+their traps, making it impossible to capture him. His ult has a long start up, yes, but if you lead the busters around a corner, guess what happens?

The possessors (Both of them.) can play "You can't touch me, I'm in a human" IF and only if they possess someone on the verge of running away. They get a massive speed boost and cannot be caught by any buster and have to be PKE blasted out of the body.

Toxie can put down PkE pillars that just outright deny areas.

I mean I can keep going but yeah, ghosts are fine how they are. The boss ghost Samhain is ok, but he is slow. Lunk is slow, hard to capture and has ranged. His second form can throw objects for goodness sakes haha.
I haven't seen anyone win playing the ghosts casually and still a 75% loss chance as ghost. Sure players can be sweaty and win but this is a casual game and that ruins the feel of the game on both sides. Playing busters and ghosts are fun but when ghosts don't stand a chance most of the time it just isn't fun for both sides.

That isn't sweaty though? I played completely casually earlier against multiple 4x prestiged level 100 people with very strong tethers/traps and won as squid lunk(Basher). I just floated around, smacked civis, haunted objects, confronted the busters etc. They even said in voice at the end "Guess we got beat by squidman." you don't have to be sweaty/serious to win. Just play for fun and watch what happens. Play how a ghost would in the show basically.
The Knight of Faerie 2023년 11월 3일 오후 10시 49분 
Basher ghosts can be frustrating to face as a buster because even their basic scare attack can easily destroy traps as collateral damage. Nothing more amusing, or annoying, then having to tether juggle a Lunk for ages while someone runs across the map to replace their trap, again, only for Lunk to smash it as soon as the trap is thrown out due to people's packs overheating.

Mind you, I get trapped a lot when I play ghost in multiplayer. But that's because I'm fairly aggressive. While the busters are hunting me, I'm also hunting them. Which is at least fun for both me and the busters.

The most annoying meta is, and has long been, the "just run" meta. There are plenty of ghost players who ignore all or most of their kit, and just run away. They spend the entire match just running laps around the map. Not scaring civilians, not haunting objects, not trying to down busters, just running laps until the global haunt passively hits 100%. Which has got to be boring for the ghost player. It's certainly boring for the busters.

A related meta is people who switch to "just run away" as soon as global haunt hits 100% or the 3rd rift gets destroyed. Which is again boring for both parties. Yeah, I've been forced to spend the last bit of the match running away in a game or two while playing ghost. It was boring, even if I won. I'd much rather continue being aggressive and engaging with the busters, even if it can end up getting me caught.
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