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번역 관련 문제 보고
The roles seem opposite to say like DbD where the killer is the power role. Here, the busters are the power role.
The MOST important thing for ghost imo is moving your rifts from the artifacts, since they are obvious objects with set spawn points that everyone already knows or will learn easily. Go up to your artifact, extract it, and move it to an object far off to the side of the map or up high on an object where people cant see it. You can even possess the object the rift is in and move it into tricky spots if you want.
Super OP ghost right now is Samhain's 2nd variant. Just spawn new rifts and use his shield when they go to attack it to defend it and slime them, run away, let the shield regenerate, use it again to go pick up your newly spawned rift, now go hide that and you have a whole extra rift to use. If they find and attack a rift just pop your shield, run in, use your minions, while they are busting your minions/attacking your shield just grab the rift and fly away, 75% of the time you get away, 25% of the time they'll grab you but you can just wiggle out and grab it again while they are all overheating.
Ghost win timer is reduced to like 8 seconds if all rifts survive until the haunt meter hits 100%. Think of it like a game of hide and seek tag. The busters are here to kick your *** and you know they definitely can so just run away. Don't play it like DbD or TCM or something and charge at the Busters thinking you are gonna one up them, you wont.
My poor poor keyboard
Besides that... it really just depends against max level players that are playing this since day 1 that never stoped playing
Have, it still doesn't matter. A good ghost can win, just like a good buster "Team" can win. A good buster vs a good ghost, is the good ghost 100% of the time.
Lunk is one of the strongest/stupidest ghosts in the game. He knocks back on a standard swing, can hit in a very wide arc and downs in 3 hits. If that isn't enough, his R or unique ability is an AoE destruction move that can not only down busters, but destroy their gear+their traps, making it impossible to capture him. His ult has a long start up, yes, but if you lead the busters around a corner, guess what happens?
The possessors (Both of them.) can play "You can't touch me, I'm in a human" IF and only if they possess someone on the verge of running away. They get a massive speed boost and cannot be caught by any buster and have to be PKE blasted out of the body.
Toxie can put down PkE pillars that just outright deny areas.
I mean I can keep going but yeah, ghosts are fine how they are. The boss ghost Samhain is ok, but he is slow. Lunk is slow, hard to capture and has ranged. His second form can throw objects for goodness sakes haha.
That isn't sweaty though? I played completely casually earlier against multiple 4x prestiged level 100 people with very strong tethers/traps and won as squid lunk(Basher). I just floated around, smacked civis, haunted objects, confronted the busters etc. They even said in voice at the end "Guess we got beat by squidman." you don't have to be sweaty/serious to win. Just play for fun and watch what happens. Play how a ghost would in the show basically.
Mind you, I get trapped a lot when I play ghost in multiplayer. But that's because I'm fairly aggressive. While the busters are hunting me, I'm also hunting them. Which is at least fun for both me and the busters.
The most annoying meta is, and has long been, the "just run" meta. There are plenty of ghost players who ignore all or most of their kit, and just run away. They spend the entire match just running laps around the map. Not scaring civilians, not haunting objects, not trying to down busters, just running laps until the global haunt passively hits 100%. Which has got to be boring for the ghost player. It's certainly boring for the busters.
A related meta is people who switch to "just run away" as soon as global haunt hits 100% or the 3rd rift gets destroyed. Which is again boring for both parties. Yeah, I've been forced to spend the last bit of the match running away in a game or two while playing ghost. It was boring, even if I won. I'd much rather continue being aggressive and engaging with the busters, even if it can end up getting me caught.